[Vehicle] CV9030 [WIP]
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Priby
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Rhino
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Re: [Vehicle] CV9030 [WIP]
nope, never noticed it before but it also has the same problem as the CR2.Priby wrote:Doesnt the Abrams barrel move up a little when you try to aim like that.

Thou in vBF2 it probably can't aim down as far as it can in PR since we have given each tank there realistic elevation on there main gun.
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Waaah_Wah
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Re: [Vehicle] CV9030 [WIP]
CR2 looks utterly retarded when you more the turret all the way back and all the way down. The turret is then inside the back of the tank
But last time i saw this, the turret was completely "burried" inside the back of the tank. Looked much worse than on that pic.
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Rhino
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Re: [Vehicle] CV9030 [WIP]
ye you could aim lower if you wanted I just had it so it showed the top of the turret so it could be seen easily.Waaah_Wah wrote:CR2 looks utterly retarded when you more the turret all the way back and all the way down. The turret is then inside the back of the tankBut last time i saw this, the turret was completely "burried" inside the back of the tank. Looked much worse than on that pic.
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hall0
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Re: [Vehicle] CV9030 [WIP]
Its like in the good old times with the bf42 tiger. The first tank in the bf series which could kill them self 
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FastWinston
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Re: [Vehicle] CV9030 [WIP]
Ok, this is the final render of the CV9030N, the model has 10 049 tris. If anybody sees somehing thats wrong (either with the modeling or in a realistic sense) shout out now, because I will soon head down to my pre-exam study cave for some hard on studying befor the exams, and will not be modeling until christmas. I have not begun with the interior and will not be able to do them untill after the exams 


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hx.bjoffe
- Posts: 1062
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Re: [Vehicle] CV9030 [WIP]
An excellent piece of work, Winston!
Good job.
Good job.
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halvor1
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Re: [Vehicle] CV9030 [WIP]
Holy shi t really nice fast just send them through msn 
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Glimmerman
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Re: [Vehicle] CV9030 [WIP]
Looks awesome manFastWinston wrote:Ok, this is the final render of the CV9030N, the model has 10 049 tris. If anybody sees somehing thats wrong (either with the modeling or in a realistic sense) shout out now, because I will soon head down to my pre-exam study cave for some hard on studying befor the exams, and will not be modeling until christmas. I have not begun with the interior and will not be able to do them untill after the exams
Can you make the Dutch version with the 35mm Bushmaster canon now?
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FastWinston
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Re: [Vehicle] CV9030 [WIP]
Like I'v said, I wont be able to model anything until my exams are finished (in the middle of desember), but if you still want/need me to, I can model it then 
Thank you all for the positive feedback and comments, that's realy nice!!
Thank you all for the positive feedback and comments, that's realy nice!!
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Nickbond592
- Retired PR Developer
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Re: [Vehicle] CV9030 [WIP]
very very nice winston ! looks beautiful

Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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Glimmerman
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Re: [Vehicle] CV9030 [WIP]
FastWinston wrote:Like I'v said, I wont be able to model anything until my exams are finished (in the middle of desember), but if you still want/need me to, I can model it then
Thank you all for the positive feedback and comments, that's realy nice!!
Sure no problem
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FastWinston
- Posts: 265
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Re: [Vehicle] CV9030 [WIP]
Article
I did hear about this from my friend in TMBN some time ago, but now it seems they are changing almost every CV90 to the CV90 RS standard, this may force some changes to my model. But I think I'l wait until I have some photo evidence of the new features... But johanandreas, you might know some more about this?
I did hear about this from my friend in TMBN some time ago, but now it seems they are changing almost every CV90 to the CV90 RS standard, this may force some changes to my model. But I think I'l wait until I have some photo evidence of the new features... But johanandreas, you might know some more about this?
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johnandreas
- Posts: 117
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Re: [Vehicle] CV9030 [WIP]
No need to change anything. When these changes to the CV9030 are final, PR will be in v8. in BF4.
Anyway, the way I see it, the RS is a command-/reconnaissance vehicle, and is replacing the footsoldiers with an advanced sensor. The big change is in mk III with a larger engine (hp:weight ratio) and a Hunter/Killer capability.
And some other goodies.
Anyway, the way I see it, the RS is a command-/reconnaissance vehicle, and is replacing the footsoldiers with an advanced sensor. The big change is in mk III with a larger engine (hp:weight ratio) and a Hunter/Killer capability.
And some other goodies.
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FastWinston
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Re: [Vehicle] CV9030 [WIP]
I`w heard it has a RCWS instead of the squad leaders cupola and a combined rear hatch and door instead of that old, stupidly heavy door, or is that some kind of secret?
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Severlohi
- Posts: 4
- Joined: 2008-10-12 13:45
Re: [Vehicle] CV9030 [WIP]
At tower clock 4 the cannon rises automaticly and when it comes near of sql cupola. Turret lowers when its on 8 o´clock. So u cant shoot in same degrees as in front but if target is higher than your chassis, gun control unit lets u to shoot it.FastWinston wrote:Ok, I have a problem with the model. The barrel goes straight through the squad-leaders cupola in the rear of the model, when you swing the turret arround. How can I fix/overcome that? The turret will turn on a more slanted axis then shown in the render, so the turret may pass through a bit higher on the cupola, but still pass through it...
You can also se my atempt at making the cloth at the end of the barrel, how can I improve it? It's only a plane in 5x5, with the vertecies messed arround a bit.
Rendering of the issue:
KARJP 3. PSJP. 1 PSJK. company command cv9030 gunner




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