Civilians, kicked up a notch

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xb385
Posts: 8
Joined: 2008-10-31 19:05

Civilians, kicked up a notch

Post by xb385 »

Hey guys,

I don't know if my suggestion is doable or not but here we go:

What if we would make insurgency mode a tad more difficult for the Coal forces by having bots act as civilians. this way coalition forces can run into villagers when looking for caches and have to check their fire to see if the person in front of them is a enemy (holding a weapon etc) or is a civ

When killing a civ the usual punishments can happen (spawn, limited kit) etc. i think this would really make things more realistic and challenging, it would also make up for the Insurgents weak weapons as they can hide amongst civilians, making it impossible for coal to do airstrikes or throw grenades whereever they want

you could make woman, childeren, elderly etc that are the civilians running/walking around , hiding
you could even go as far as when a coalition soldier finds a elderly civ to maybe interact with them (IF thats possible in one way or another) for intel around weapon caches etc

comments?
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: Civilians, kicked up a notch

Post by Spaz »

Search and you will find a ton of suggestions just like this one.
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Saobh
Retired PR Developer
Posts: 8124
Joined: 2006-01-21 11:55

Re: Civilians, kicked up a notch

Post by Saobh »

Indeed, search around the forums you'll find lots of discussions about these ideas.


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