[Models] US Army Kit Geometry [WIP]
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alvina
- Posts: 167
- Joined: 2008-09-11 16:25
Re: [Models] US Army Kit Geometry [WIP]
Looking great man, but do you think you can do the helmet a little bit bigger or thicker, looks too thin and small.
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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
Re: [Models] US Army Kit Geometry [WIP]
Which helmet?alvina wrote:Looking great man, but do you think you can do the helmet a little bit bigger or thicker, looks too thin and small.
-REad
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Znake
- Posts: 20
- Joined: 2008-05-20 19:56
Re: [Models] US Army Kit Geometry [WIP]
Is it possible to have all the detailes on the new models that you have on the old. I mean all the mag, grenade pockets and the helmet clip for the night vision and such?
And like I and everyone else says, Exellent job mate
And like I and everyone else says, Exellent job mate
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alvina
- Posts: 167
- Joined: 2008-09-11 16:25
Re: [Models] US Army Kit Geometry [WIP]
The last one on the soldier, the combat helmet. I just think its too small, thin, its a little bit bigger in real life. not alot bigger tho. Just something that was just bugging me and jsut pointed it out if you want some crit. http://blog.wired.com/photos/uncategori ... t_crop.jpgReadMenace wrote:Which helmet?
-REad
ANyways its really great, keep it up!
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: [Models] US Army Kit Geometry [WIP]
not the same helmet, the last update shows the helicopter pilot helmet.
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SuperTimo
- Posts: 2079
- Joined: 2007-07-31 09:25
Re: [Models] US Army Kit Geometry [WIP]
at the moment the US, mec and chinese pilots have rotary open helmets until they get in a jet. then they have an oxygen mask etc. its only the british one that always has an oxymask. Nice work read keep it up 

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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
Re: [Models] US Army Kit Geometry [WIP]
Update on front page....
DAMN YOU FALLOUT 3!!! DAMN YOU!
-REad
DAMN YOU FALLOUT 3!!! DAMN YOU!
-REad
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marcoelnk
- Retired PR Developer
- Posts: 1581
- Joined: 2007-03-03 11:30
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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: [Models] US Army Kit Geometry [WIP]
I dont think so


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[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
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marcoelnk
- Retired PR Developer
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scandhi
- Posts: 293
- Joined: 2006-02-02 20:53
Re: [Models] US Army Kit Geometry [WIP]
Bloody amazing!! Real hitesch!!

Super mario brothers: Nothing beats reality like killing turtles while high on shrooms and flying with a cape
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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
Re: [Models] US Army Kit Geometry [WIP]
Yes, and that was the latest version of the IOTV, as it was altered to accommodate the dimensions of the USMC Heavy player model. And why the decision was made to discontinue work on the IOTV.'[R-CON wrote:marcoelnk;853432']looks great imo
only this one looks a bit too fat to me :
As it is, the USMC Heavy has armor modeled, USMC light doesn't, and I haven't seen alot of complaints surrounding it.
Romagnolo - That was incredibly insightful, thanks.
-REad
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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: [Models] US Army Kit Geometry [WIP]
. xD
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
Re: [Models] US Army Kit Geometry [WIP]
this might have already been answered, but do soldiers even carry the E-Tool on themselves when they go into combat? or is that something that is probably in their ruck that they would pull out?

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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
Re: [Models] US Army Kit Geometry [WIP]
On patrol they generally wouldn't be hauling the e-tool around, but in Project Reality you never know when you're going to want to shovel the **** outta something.. =P Should I consider this as a suggestion to remove the e-tool case?'[uBp wrote:Irish;853492']this might have already been answered, but do soldiers even carry the E-Tool on themselves when they go into combat? or is that something that is probably in their ruck that they would pull out?
-REad
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jetset22a
- Posts: 42
- Joined: 2008-08-04 01:22
Re: [Models] US Army Kit Geometry [WIP]
Don't know if someone already said this, but i don't think the helmet for the rifleman is big enough. I've looked at some pictures of marines and some pics my friend sent me and the bottom of the sides of their helmets reach the bottom of their ears and the front of the helmet reaches barely above their brows.
Edit: Nvm, I looked at the army helmets and it's spot on. I must've misread, thought this was for marines.
Edit: Nvm, I looked at the army helmets and it's spot on. I must've misread, thought this was for marines.
Last edited by jetset22a on 2008-11-28 03:39, edited 3 times in total.
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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
Re: [Models] US Army Kit Geometry [WIP]
Well I didnt mean to say it should be removed, its just I didnt know if it was something they carried around on them a lot. if anything, maybe just move it to the back. Its our model, and with our without the pouch its going to look great.ReadMenace wrote:On patrol they generally wouldn't be hauling the e-tool around, but in Project Reality you never know when you're going to want to shovel the **** outta something.. =P Should I consider this as a suggestion to remove the e-tool case?
-REad

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spartan117gw
- Posts: 204
- Joined: 2006-08-29 04:49
Re: [Models] US Army Kit Geometry [WIP]
hope u guys make the iba look coolz
OPERATION HYDRA 40MB SP\MULTI\COOPdownload now!
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mystats SPARTAN117GW
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.
mystats SPARTAN117GW
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: [Models] US Army Kit Geometry [WIP]
Can't you just standardize which model you're going to use? As I understand it the only difference between the heavy and light versions of models is what's on them by default.
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ratlover232
- Posts: 269
- Joined: 2007-01-18 00:40
Re: [Models] US Army Kit Geometry [WIP]
The heavy is actually a different character model with the body armor included, thus he wider than the light. Short of remodeling the heavy soldier, there can't be a universal vest that fits both heavy and light players.

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