[Models] US Army Kit Geometry [WIP]

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alvina
Posts: 167
Joined: 2008-09-11 16:25

Re: [Models] US Army Kit Geometry [WIP]

Post by alvina »

Looking great man, but do you think you can do the helmet a little bit bigger or thicker, looks too thin and small.
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Models] US Army Kit Geometry [WIP]

Post by ReadMenace »

alvina wrote:Looking great man, but do you think you can do the helmet a little bit bigger or thicker, looks too thin and small.
Which helmet?

-REad
Znake
Posts: 20
Joined: 2008-05-20 19:56

Re: [Models] US Army Kit Geometry [WIP]

Post by Znake »

Is it possible to have all the detailes on the new models that you have on the old. I mean all the mag, grenade pockets and the helmet clip for the night vision and such?

And like I and everyone else says, Exellent job mate :grin:
alvina
Posts: 167
Joined: 2008-09-11 16:25

Re: [Models] US Army Kit Geometry [WIP]

Post by alvina »

ReadMenace wrote:Which helmet?

-REad
The last one on the soldier, the combat helmet. I just think its too small, thin, its a little bit bigger in real life. not alot bigger tho. Just something that was just bugging me and jsut pointed it out if you want some crit. http://blog.wired.com/photos/uncategori ... t_crop.jpg

ANyways its really great, keep it up!
DeltaFart
Posts: 2409
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Re: [Models] US Army Kit Geometry [WIP]

Post by DeltaFart »

not the same helmet, the last update shows the helicopter pilot helmet.
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: [Models] US Army Kit Geometry [WIP]

Post by SuperTimo »

at the moment the US, mec and chinese pilots have rotary open helmets until they get in a jet. then they have an oxygen mask etc. its only the british one that always has an oxymask. Nice work read keep it up :D
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Models] US Army Kit Geometry [WIP]

Post by ReadMenace »

Update on front page....

DAMN YOU FALLOUT 3!!! DAMN YOU!

-REad
marcoelnk
Retired PR Developer
Posts: 1581
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Re: [Models] US Army Kit Geometry [WIP]

Post by marcoelnk »

looks great imo :)
only this one looks a bit too fat to me :
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=Romagnolo=
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Re: [Models] US Army Kit Geometry [WIP]

Post by =Romagnolo= »

I dont think so


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marcoelnk
Retired PR Developer
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Re: [Models] US Army Kit Geometry [WIP]

Post by marcoelnk »

LOOOOOOOOOL :D :D
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scandhi
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Re: [Models] US Army Kit Geometry [WIP]

Post by scandhi »

Bloody amazing!! Real hitesch!! :-D :-D
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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Models] US Army Kit Geometry [WIP]

Post by ReadMenace »

'[R-CON wrote:marcoelnk;853432']looks great imo :)
only this one looks a bit too fat to me :
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Yes, and that was the latest version of the IOTV, as it was altered to accommodate the dimensions of the USMC Heavy player model. And why the decision was made to discontinue work on the IOTV.
As it is, the USMC Heavy has armor modeled, USMC light doesn't, and I haven't seen alot of complaints surrounding it.

Romagnolo - That was incredibly insightful, thanks.

-REad
=Romagnolo=
Posts: 4765
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Re: [Models] US Army Kit Geometry [WIP]

Post by =Romagnolo= »

. xD
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[uBp]Irish
Posts: 1794
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Re: [Models] US Army Kit Geometry [WIP]

Post by [uBp]Irish »

this might have already been answered, but do soldiers even carry the E-Tool on themselves when they go into combat? or is that something that is probably in their ruck that they would pull out?
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ReadMenace
Posts: 2567
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Re: [Models] US Army Kit Geometry [WIP]

Post by ReadMenace »

'[uBp wrote:Irish;853492']this might have already been answered, but do soldiers even carry the E-Tool on themselves when they go into combat? or is that something that is probably in their ruck that they would pull out?
On patrol they generally wouldn't be hauling the e-tool around, but in Project Reality you never know when you're going to want to shovel the **** outta something.. =P Should I consider this as a suggestion to remove the e-tool case?

-REad
jetset22a
Posts: 42
Joined: 2008-08-04 01:22

Re: [Models] US Army Kit Geometry [WIP]

Post by jetset22a »

Don't know if someone already said this, but i don't think the helmet for the rifleman is big enough. I've looked at some pictures of marines and some pics my friend sent me and the bottom of the sides of their helmets reach the bottom of their ears and the front of the helmet reaches barely above their brows.

Edit: Nvm, I looked at the army helmets and it's spot on. I must've misread, thought this was for marines.
Last edited by jetset22a on 2008-11-28 03:39, edited 3 times in total.
[uBp]Irish
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Re: [Models] US Army Kit Geometry [WIP]

Post by [uBp]Irish »

ReadMenace wrote:On patrol they generally wouldn't be hauling the e-tool around, but in Project Reality you never know when you're going to want to shovel the **** outta something.. =P Should I consider this as a suggestion to remove the e-tool case?

-REad
Well I didnt mean to say it should be removed, its just I didnt know if it was something they carried around on them a lot. if anything, maybe just move it to the back. Its our model, and with our without the pouch its going to look great.
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spartan117gw
Posts: 204
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Re: [Models] US Army Kit Geometry [WIP]

Post by spartan117gw »

hope u guys make the iba look coolz
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Solid Knight
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Re: [Models] US Army Kit Geometry [WIP]

Post by Solid Knight »

Can't you just standardize which model you're going to use? As I understand it the only difference between the heavy and light versions of models is what's on them by default.
ratlover232
Posts: 269
Joined: 2007-01-18 00:40

Re: [Models] US Army Kit Geometry [WIP]

Post by ratlover232 »

The heavy is actually a different character model with the body armor included, thus he wider than the light. Short of remodeling the heavy soldier, there can't be a universal vest that fits both heavy and light players.
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