DIfferent damage model for helis

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cat
Posts: 260
Joined: 2005-10-31 20:38

DIfferent damage model for helis

Post by cat »

How about having a different damage model to helicopters? It would work like this:

Instead of instantly exploding when losing all hitpoints they should have a much higher resistance to total,instant death. Like if the helicopter takes soem damage, Controls would not work, engines would go offline etc. That would offer the possibility for emergency landings. Lets just imagine a helicopter spinning out of control. It would make a bit more sense than the instant explosion after a few hits. Smae can be applied for vehicles. Like a humvee should have much more "hitpoint" or health however the performance should degrade just as fast as before. This would possible create new situations with players trying to secure a half wrecked vehicle.
Rebel-NOR
Posts: 37
Joined: 2008-08-30 20:27

Re: DIfferent damage model for helis

Post by Rebel-NOR »

Yup the idea is great, but I think it has already been posted
Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: DIfferent damage model for helis

Post by Dude388 »

Rebel-NOR wrote:Yup the idea is great, but I think it has already been posted
Yes it is a great idea. Yes it has been suggested.
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Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: DIfferent damage model for helis

Post by Jaymz »

It actually works just like that, but only on a local server :( . It's tricky to get it to work on a dedicated server unfortunately.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: DIfferent damage model for helis

Post by Waaah_Wah »

[R-DEV]Jaymz wrote:It actually works just like that, but only on a local server :( . It's tricky to get it to work on a dedicated server unfortunately.
Hm.. Tricky or impossible? :p :p
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

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Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: DIfferent damage model for helis

Post by Mongolian_dude »

As well as being answered by a DEV, Im afraid this has already been suggested before.

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