4 ammo crates for chinook

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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

4 ammo crates for chinook

Post by charliegrs »

simple suggestion, just give the chinook 4 crates instead of the 1 the other choppers carry. this way it can offload 2 crates to 2 different locations so 2 firebases can be built. it would definitly add more functionality to the chinook. or atleast give it 2 if not 4.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: 4 ammo crates for chinook

Post by Rudd »

I dunno

3 maybe, 1 FB and a supply run

or maybe a crate that resupplies vehicles

4 seems a little excessive, or at least we should see what its like with 2, I mean we don't actually know how many chinooks are going to be on a map at a time do we?
Harrod200
Posts: 3055
Joined: 2007-09-07 12:08

Re: 4 ammo crates for chinook

Post by Harrod200 »

I like the idea of 2 build crates + 1 vehicle rearming crate.
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Rhino
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Re: 4 ammo crates for chinook

Post by Rhino »

we plan 2, no more. 4 would mean the chopper could essentially get 2 FOs built on its own before returning to base... too much, 1 is more than enough.
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General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: 4 ammo crates for chinook

Post by General_J0k3r »

like teh idea with 2 crates. i'll be bob the builder next update :D
Jonathan_Archer_nx01
Posts: 327
Joined: 2006-12-22 12:42

Re: 4 ammo crates for chinook

Post by Jonathan_Archer_nx01 »

Let it spam crates everywhere.
ryan d ale
Posts: 1632
Joined: 2007-02-02 15:04

Re: 4 ammo crates for chinook

Post by ryan d ale »

2 is certainly fair. I wonder if there will be compromises with the Chinhook for being so awesome. Max spawn (I've been led to believe we have about 8 IRL), longer spawn....of course the size is quite a compromise when many bullets are flying in the direction.

I can't wait to shoot at it :)
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Levesly
Posts: 99
Joined: 2007-09-30 15:12

Re: 4 ammo crates for chinook

Post by Levesly »

2 crates sounds enough. But will it get chance to use them, surely the thing will be the biggest bullet magnet on the map
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=]H[=TangFiend
Posts: 265
Joined: 2008-08-14 01:51

Re: 4 ammo crates for chinook

Post by =]H[=TangFiend »

Be cool if you could pick up light vehicles with it. Image

Would solve all the abandoned Humvees and trucks all over the map. Would be a godsend on Kashan which always turns into a light vehicle boneyard. Probably impossible to program however.
Spec
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Re: 4 ammo crates for chinook

Post by Spec »

From what I'm reading here, half the people on the server would rather watch it flying than shoot it :p

(Uhm, yea, half the people on a server are friendlies anyway...)

Uhm... 2 crates sounds okay.

Picking up vehicles is impossible.

Though it could spawn a vehicle in addition to the crates. A simple jeep. Only one at a time. But I guess the problem is: what happens to the jeep when another jeep is dropped? Instant explosion? Seems impossible to do, too.
Blakeman
Posts: 450
Joined: 2007-11-21 20:49

Re: 4 ammo crates for chinook

Post by Blakeman »

Spec_Operator wrote:From what I'm reading here, half the people on the server would rather watch it flying than shoot it :p

(Uhm, yea, half the people on a server are friendlies anyway...)

Uhm... 2 crates sounds okay.

Picking up vehicles is impossible.

Though it could spawn a vehicle in addition to the crates. A simple jeep. Only one at a time. But I guess the problem is: what happens to the jeep when another jeep is dropped? Instant explosion? Seems impossible to do, too.
Well it would explode if the helo pilot didn't move forward or the troops that are in the area didn't move the first jeep?
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: 4 ammo crates for chinook

Post by AnRK »

There's another thread discussing what the Chinook's loadout's gonna be - https://www.realitymod.com/forum/f18-pr ... icles.html. Probably best to keep it all in 1 thread and perhaps re-name the other one to something more general.
Lightening34
Posts: 36
Joined: 2008-11-09 10:12

Re: 4 ammo crates for chinook

Post by Lightening34 »

Harrod200 wrote:I like the idea of 2 build crates + 1 vehicle rearming crate.
I agree! 8)
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Scot
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Joined: 2008-01-20 19:45

Re: 4 ammo crates for chinook

Post by Scot »

But the fact it is a huge machine compartively makes it not unbalanced IMO, maybe not 4, but 2.
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Blakeman
Posts: 450
Joined: 2007-11-21 20:49

Re: 4 ammo crates for chinook

Post by Blakeman »

[R-COM]TheScot666 wrote:But the fact it is a huge machine compartively makes it not unbalanced IMO, maybe not 4, but 2.
True, it would be like the difference between targeting an apc vs a tank.
Tomato-Rifle
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Joined: 2007-12-31 22:24

Re: 4 ammo crates for chinook

Post by Tomato-Rifle »

cant wait to fly that chinook!!!!! 2 crates are good
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pclipse_teh_owner
Posts: 440
Joined: 2008-01-20 15:07

Re: 4 ammo crates for chinook

Post by pclipse_teh_owner »

I think 3 is good.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: 4 ammo crates for chinook

Post by AnRK »

More then 2 would be a little silly I think for reasons already stated by Rhino.

Anyway, MOD guys, any chance we can get some sort of merge or lock on one of the Chinook threads? Otherwise the discussions gonna get kinda messy.
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