[TEXTURE] H&K 416 CAMO [WIP]

Discussion pertaining to the PR Norwegian Forces faction.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by halvor1 »

Update
Last edited by halvor1 on 2009-08-31 17:34, edited 1 time in total.
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by G.Drew »

very nice :thumbsup:
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by FPaiva »

You guys did verthing? Looks seriously good, except for the blurry and low-res textures. Nice start :-D
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by halvor1 »

Yet another update :P

Remember guys this is my first weapon texture for a weapon so be gentle :P
Last edited by halvor1 on 2009-08-31 17:34, edited 1 time in total.
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by FastWinston »

Looking quite good! But I can't say I have seen tan rail covers, grip and butstock issued to anyone?
gumball
Posts: 331
Joined: 2007-03-19 01:12

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by gumball »

[R-CON]halvor1 wrote:Yet another update :P

Remember guys this is my first weapon texture for a weapon so be gentle :P
Buffer tube should be black.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by KP »

Keep the buttstock and pistol grip black. The rail covers and vertical grip are removable, so they can be replaced by the user if he or she wants camo ones IRL. As Spec Ops basically use what they want, it's not a stretch to imagine them using tan ones in a desert environment.
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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by Glimmerman »

Hi Halvor,

For the black version did you manage to finish the texture this past weekend?

Greetz,
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by halvor1 »

[R-CON]Glimmerman wrote:Hi Halvor,

For the black version did you manage to finish the texture this past weekend?

Greetz,
yes sir :)
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by halvor1 »

Here is a final screenie of the black version
Last edited by halvor1 on 2009-08-31 17:34, edited 1 time in total.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by Rudd »

just outta curiosity (model n00b here haha) can you just cope and past the Eotech from that model on to another model or is it harder than that?
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hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by hx.bjoffe »

[R-MOD]KP wrote:Change the background to something lighter so we can see details. Also lessen the blur and increase the size of the picture. ;)
Again :)
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by halvor1 »

Ok here it looks a bit flat i will try too add some more detail on the main one!
Last edited by halvor1 on 2009-08-31 17:34, edited 1 time in total.
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by jbgeezer »

Nice, still WIP and always gettin better
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FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by FPaiva »

Oh, now i see, the uv is missing faces there, and the tetxure looks a bit plain in the main body, try to add some levels on it. Aside this, good job there.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by halvor1 »

Here some more work
Last edited by halvor1 on 2009-08-31 17:34, edited 1 time in total.
DeadSmile187
Posts: 172
Joined: 2007-12-17 16:24

Re: [TEXTURE] H&K 416 CAMO [WIP]

Post by DeadSmile187 »

if you need an Detailed HOLO SIGHT I CAN MAKE SOME PICTURES OF MY :-P
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