Kashan Blue Sky

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Kashan Blue Sky

Post by Fluffywuffy »

The current Kashan looks like "puke." Ejod's sky box is much better. It also has a 2,000 meter view distance. This is much closer to what the sky looks like real life. I hope will consider this in a future release (.85).

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[DM]AirborneLegs or hellatom ingame
waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: Kashan Blue Sky

Post by waldo_ii »

Nooo, we need the clouds. They hide planes and attack helicopters. The clouds+blue sky combination looks very nice, though.
|TGXV| Waldo_II

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Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Kashan Blue Sky

Post by Dude388 »

waldo_ii wrote:Nooo, we need the clouds. They hide planes and attack helicopters. The clouds+blue sky combination looks very nice, though.
And the poor fellow that had to ditch his burning (and soon to be blow up) aircraft ;)
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SevenOfDiamonds
Posts: 215
Joined: 2006-06-12 17:26

Re: Kashan Blue Sky

Post by SevenOfDiamonds »

It looks good but I am sure there is a reason it is as it is.

but what do I know.

*It does look pretty.
"They can also be used to provide public service messages: stay away from munitions; units are coming through; stay off the streets because the armored vehicles are dangerous.”

-Scott R. Gourley
ragchan
Posts: 57
Joined: 2008-04-07 23:04

Re: Kashan Blue Sky

Post by ragchan »

I will have to disagree... Why would a desert have a blue sky... That doesnt make any sense. The brown sky adds to realism and feel of the map.
Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Re: Kashan Blue Sky

Post by Fluffywuffy »

ragchan wrote:I will have to disagree... Why would a desert have a blue sky... That doesnt make any sense. The brown sky adds to realism and feel of the map.
Fail
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[DM]AirborneLegs or hellatom ingame
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Kashan Blue Sky

Post by DeltaFart »

The only reason it'll be brown sky is because there is a sand storm
At which point both sides will be retiring to their storm shelters to wait it out cause nothing will work in the storm
unrealalex
Posts: 1595
Joined: 2007-07-29 21:51

Re: Kashan Blue Sky

Post by unrealalex »

Yea I always wondered why the sky looks so ugly in Kashan
ghOst819
Posts: 209
Joined: 2008-10-16 22:10

Re: Kashan Blue Sky

Post by ghOst819 »

Holy **** that looks nice. I as well hope they put that in .85.
maverick551
Posts: 176
Joined: 2008-01-11 07:45

Re: Kashan Blue Sky

Post by maverick551 »

Looks great! Only problem I see with it is aircraft, mostly jets, will have no form of hiding from their opponents jets, which is completely realistic, but can not be perfectly implemented into the game(AKA Huge Play Spaces etc.) But I still love it, its gorgeous.

Perpetual peace is a futile dream."
- General George S. Patton
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: Kashan Blue Sky

Post by hiberNative »

i though kashan har blue sky? wait, i remember peering after attack helos in the brown "fog".
i don't care if the attackhelos can be spotted, they'd be really far away anyway.

i support this suggestion.
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Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Kashan Blue Sky

Post by Mora »

It doesn't matter at what range it is the tanks will have the advantage over the attack choppers. Sure the attack choppers can destroy a tank with one hellfire. But to do that they first need to be in range as the hellfire has a range of 1200M and if the view distance is 2000M.. the tanks can just shoot us out of the air with their uber zoom and accurate cannons
Even before we can see them as they have ground cover and well attack choppers are a black dot in the middle of the air wich is hard to miss.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Kashan Blue Sky

Post by Alex6714 »

Also the attack chopper has to get in a cosy hover to fire his shot, which the tank looks at and laughs, waits a bit, laughs some more, fires and goes on his way. At which point a hellfire has landed somewhere in the desert not really close to anything.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Kashan Blue Sky

Post by Tirak »

Tanks have deviation now though. Granted, it's still pretty easy to pick off attack helicopters on Kashan, but 2000m view distance works both ways.
@bsurd
Posts: 353
Joined: 2008-03-18 12:52

Re: Kashan Blue Sky

Post by @bsurd »

tanks should not be able to shoot attack choppers @ all.

Its really unrealistic, and in pr the attack choppers are heavy underpowered...

No radar, no stable cam, not able to look and track a target and so on...

I think everybody agree with me that in RL a tank has no chance against a attack chopper.

Think the tank would be down before he even noticed that the chopper is there.

Dont get me wrong, i dont want the hardcore attack choppers that click and kill everything in one shoot, but think some tweaking must be happen with them.

But i think it would not happen, because on the most maps there are no attack choppers @ all.

And the maps wich a chopper is cool to use dont run often (Quingling) or in the wrong version (kashan)
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Kashan Blue Sky

Post by Spec »

Why not just increase hellfire range to 2000 then?
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Kashan Blue Sky

Post by Tirak »

@bsurd wrote:tanks should not be able to shoot attack choppers @ all.

Its really unrealistic, and in pr the attack choppers are heavy underpowered...

No radar, no stable cam, not able to look and track a target and so on...

I think everybody agree with me that in RL a tank has no chance against a attack chopper.

Think the tank would be down before he even noticed that the chopper is there.

Dont get me wrong, i dont want the hardcore attack choppers that click and kill everything in one shoot, but think some tweaking must be happen with them.

But i think it would not happen, because on the most maps there are no attack choppers @ all.

And the maps wich a chopper is cool to use dont run often (Quingling) or in the wrong version (kashan)
Absurd. Tanks even have special ammunition to combat aircraft. If the chopper is stupid, that chopper deserves to die.
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