thats better !Claymore wrote:Looking at enemies just popping out of the ground like dwarfs isn's very nice but how about being able to spawn on the cache after its marked on the map but before it is revealed to the enemy?
[Gameplay] Insurgency updates
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: [Gameplay] Insurgency
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Benvoilio99
- Posts: 75
- Joined: 2008-11-24 11:36
Re: [Gameplay] Insurgency
When you see insurgents or Taliban on TV, with M16s or different kind Weston weapons (I.E. Famas from the French Army ambush) they have picked them up.Fat Man Jim wrote:the insurgents should be able to get a battle-worn m16 or m4
As Rhino said, if you want a L85A2 or a M4A1, then kill a enemy soldier and pick up their kit.
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RedAlertSF
- Posts: 877
- Joined: 2008-10-07 14:21
Re: [Gameplay] Insurgency
Thank you for fixing insurgency! *insert superior amount of awesomeness here*
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sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: [Gameplay] Insurgency
Me thinks this is better than my *crappy* idea. *I just love INS too much*Looking at enemies just popping out of the ground like dwarfs isn's very nice but how about being able to spawn on the cache after its marked on the map but before it is revealed to the enemy?
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Tirak
- Posts: 2022
- Joined: 2008-05-11 00:35
Re: [Gameplay] Insurgency
Same deal with the G3, how many are actually captured in comparison to other weapons, enough to justify a spawn kit? I think that's a stretch. Why not make the RPG a spawn kit, it's in all the nice little pictures people have provided. I think the devs are looking for a cheap way to give the insurgents more ranged firepower without the work, and that's wrong for the Insurgency Game Mode.[R-DEV]Rhino wrote:L85A2s are also some, very few times found in insurgent ammo caches, it dont mean they should get them spawning in...
If you want a M16 or M4 or a L85, you kill a enemy and pick it up, which is the most realistic way.
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Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
Re: [Gameplay] Insurgency
Without the work? Please explain what work.I think the devs are looking for a cheap way to give the insurgents more ranged firepower without the work, and that's wrong for the Insurgency Game Mode.
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Tirak
- Posts: 2022
- Joined: 2008-05-11 00:35
Re: [Gameplay] Insurgency
When you want a long range kit what do you do? You kill some dumb coalition soldier and take his rifle. A G3, even just an ironsights one is very accurate and very powerful. So instead of going out, ambushing a squad and reaping the reward of wiping them out, you just open the spawn menu and bam, instant long range rifle. No risk, no challenge, no work.
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Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57
Re: [Gameplay] Insurgency
The only thing I don't like is the bayonet on the AK, I really don't like seeing bayonets on weapons.

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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: [Gameplay] Insurgency
dont see the problem, im no expert but the G3 was used in iran-iraq war , its also used by alot of middle eastern countries , also a quick google search if weapons caches brings up a fair few G3's/fnfals
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Tirak
- Posts: 2022
- Joined: 2008-05-11 00:35
Re: [Gameplay] Insurgency
And the M-16/M-4 was used in the Gulf War, Operation Iraqi Freedom and Operation Enduring Freedom, but you don't see the devs leaping to put in an ironsight M-16 or M-4 in the spawn menu.gazzthompson wrote:dont see the problem, im no expert but the G3 was used in iran-iraq war , its also used by alot of middle eastern countries , also a quick google search if weapons caches brings up a fair few G3's/fnfals
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Aquiller
- Posts: 884
- Joined: 2008-03-25 09:43
Re: [Gameplay] Insurgency
Is Insurgency really just about grabbing US/GB kits? I dont think so...When you want a long range kit what do you do? You kill some dumb coalition soldier and take his rifle. A G3, even just an ironsights one is very accurate and very powerful. So instead of going out, ambushing a squad and reaping the reward of wiping them out, you just open the spawn menu and bam, instant long range rifle. No risk, no challenge, no work.
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: [Gameplay] Insurgency
because insurgents don't use them ? and they use the g3 ??Tirak wrote:And the M-16/M-4 was used in the Gulf War, Operation Iraqi Freedom and Operation Enduring Freedom, but you don't see the devs leaping to put in an ironsight M-16 or M-4 in the spawn menu.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Gameplay] Insurgency
^ whatever man, insurgents don't get standard stuff, they get what they can get their hands on. In any case, in the PR-verse there is a MEC...and maybe they 'accidentally' let a few of their guns run astray...
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Benvoilio99
- Posts: 75
- Joined: 2008-11-24 11:36
Re: [Gameplay] Insurgency
I have seen some photos of captured weapons from Iraq about near two years ago with a G3 rifle.gazzthompson wrote:dont see the problem, im no expert but the G3 was used in iran-iraq war , its also used by alot of middle eastern countries , also a quick google search if weapons caches brings up a fair few G3's/fnfals
http://img.photobucket.com/albums/v101/ ... 49ea0b.jpg
There was also a report from on the BBC News web site about the Taliban getting weapons from Iran (Who didn't expect it...)
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
Re: [Gameplay] Insurgency
I would like to say....
This thread is full of EPIC WIN!!!
This thread is full of EPIC WIN!!!
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
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Tirak
- Posts: 2022
- Joined: 2008-05-11 00:35
Re: [Gameplay] Insurgency
No, but giving them a main battle rifle of a faction like this doesn't fit the theme. The Devs have always argued against coalition weapon pickup kits saying if you want the gun, go kill someone and take their kit, now they want to give said rifle they were so opposed to giving us in limited pick up kits as a spawn kit. Insurgency may not be about stealing weapons from the coalition, but it is an integral part of the experience.Aquiller wrote:Is Insurgency really just about grabbing US/GB kits? I dont think so...
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: [Gameplay] Insurgency
With that logic you might as well take away all Insurgent rifles, since AK47 was also used by conventional armies at one point 

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Tirak
- Posts: 2022
- Joined: 2008-05-11 00:35
Re: [Gameplay] Insurgency
Ak-47s were flooded to the region in such numbers it is incalculable and makes light of the serious issue I am raising. I have no opposition to the G3 being provided to insurgents in limited numbers, but to make it a spawn kit is a mistake.[R-COM]Outlawz wrote:With that logic you might as well take away all Insurgent rifles, since AK47 was also used by conventional armies at one point![]()
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SocketMan
- Posts: 1687
- Joined: 2007-03-09 22:03
Re: [Gameplay] Insurgency
The spawn times are the same? (2 minutes for Collaborators?!?)
Coalition can still revive 90 % of their "losses"?
Ak sights -fixed ?
PPsh would be nice
Coalition can still revive 90 % of their "losses"?
Ak sights -fixed ?
PPsh would be nice
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Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: [Gameplay] Insurgency
AK sights are fixed i think, G3 sights are also improved iirc.
I agree about the PPsh. Or at least a pistol for the cell leader.
I agree about the PPsh. Or at least a pistol for the cell leader.


