[Vehicle] CV9030 [WIP]

Discussion pertaining to the PR Norwegian Forces faction.
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McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: [Vehicle] CV9030 [WIP]

Post by McBumLuv »

Amazing... Can't wait to see in-game! :razz:
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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: [Vehicle] CV9030 [WIP]

Post by agentscar »

WOW,That thing is sexy,done in good time too.Amazing work man,love it!!! :D
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GARYOSAVAN
Posts: 19
Joined: 2008-11-27 12:50

Re: [Vehicle] CV9030 [WIP]

Post by GARYOSAVAN »

Have fun... :) LOL! Camo version coming soon...
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steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: [Vehicle] CV9030 [WIP]

Post by steve_06-07 »

I can't wait to obliterate that thing with an HE round :)
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
johnandreas
Posts: 117
Joined: 2008-09-19 20:08

Re: [Vehicle] CV9030 [WIP]

Post by johnandreas »

That is really amazing!
But.. I don't know who "701" is and it should be "413".
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: [Vehicle] CV9030 [WIP]

Post by gazzthompson »

johnandreas wrote:That is really amazing!
But.. I don't know who "701" is and it should be "413".
why should it be 413 ? isnt it dependent on unit/battalion ect ?

http://lh4.ggpht.com/_1Pqw9xnMSLY/SJnXC ... lle_02.jpg

http://lh3.ggpht.com/_1Pqw9xnMSLY/SJnXC ... lle_03.jpg

for e.g ^^^^
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: [Vehicle] CV9030 [WIP]

Post by FastWinston »

Its a thing between me, Johnandreas and a good friend :) Modelers orders/request you might say... :D
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [Vehicle] CV9030 [WIP]

Post by halvor1 »

FastWinston wrote:Its a thing between me, Johnandreas and a good friend :) Modelers orders/request you might say... :D
So how is the sisu going fastwinston!
GARYOSAVAN
Posts: 19
Joined: 2008-11-27 12:50

Re: [Vehicle] CV9030 [WIP]

Post by GARYOSAVAN »

It were empty and I throwed some numbers "701". LOL! :P
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: [Vehicle] CV9030 [WIP]

Post by FastWinston »

So and so. Like I’ve said, Christmas and moving is really talking up all my time. I’m going to see if I have any more spare time between Christmas and New Years Eve to finish the SISU and the CV9035NL :D
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: [Vehicle] CV9030 [WIP]

Post by halvor1 »

FastWinston wrote:So and so. Like I’ve said, Christmas and moving is really talking up all my time. I’m going to see if I have any more spare time between Christmas and New Years Eve to finish the SISU and the CV9035NL :D
remember sisu is the main priority!
FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: [Vehicle] CV9030 [WIP]

Post by FastWinston »

hehe, I was asked by the Dutch before you asked about the SISU, but at the same time it is (AFAIK) a low priority model for them so yes, the SISU will get more of my attention
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Vehicle] CV9030 [WIP]

Post by Glimmerman »

Holy f*ck, that thing is AWESOME!!!!! :D

It only took 2 freakin days to UVmap and texure that beast? WOW!!!! :D
GARYOSAVAN
Posts: 19
Joined: 2008-11-27 12:50

Re: [Vehicle] CV9030 [WIP]

Post by GARYOSAVAN »

Guys why don't take help from Silent Heroes Mod Team? They modeled all of Norwegian Army. They have every kind of people on their team.
Here Their CV9030 for Battlefield 1942.
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Their Vehicle List:
SilentHeroes - Vehicles

LOL! I'm banned on their site. They hate from me... ;)
http://www.silentheroes.se/forum/profil ... ile&u=3913
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Vehicle] CV9030 [WIP]

Post by Glimmerman »

Their models are BF1942 era, thus not PR worthy, detailzzzzz :)
GARYOSAVAN
Posts: 19
Joined: 2008-11-27 12:50

Re: [Vehicle] CV9030 [WIP]

Post by GARYOSAVAN »

Guys can you find some more CV9030 Camo photos? I need more reference photos for camo painting. :)

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Is this link has right information? http://kr.blog.yahoo.com/shinecommerce/ ... ml?p=1&t=3
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Vehicle] CV9030 [WIP]

Post by KP »

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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Vehicle] CV9030 [WIP]

Post by Wicca »

Dette er VAKKERT!

Someone give me an audio file for the sound of the engine and the gun for the CV90 which we are going to use ingame, im trying to get an audiell picture...
Xact Wicca is The Joker. That is all.
single.shot (nor)
Posts: 692
Joined: 2008-04-12 07:06

Re: [Vehicle] CV9030 [WIP]

Post by single.shot (nor) »

gasmisk, alstå!
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
Severlohi
Posts: 4
Joined: 2008-10-12 13:45

Re: [Vehicle] CV9030 [WIP]

Post by Severlohi »

the model is great, but theres couple HUGE errors example the tracks of tanks are leopard tracks and cv is missing drive sprocket from front of the tracks.

Why its so important ? the tracks wouldnt move at all without draft.

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errors are marked in red.
KARJP 3. PSJP. 1 PSJK. company command cv9030 gunner
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