[Vehicle] CV9030 [WIP]
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
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GARYOSAVAN
- Posts: 19
- Joined: 2008-11-27 12:50
Re: [Vehicle] CV9030 [WIP]
Have fun...
LOL! Camo version coming soon...
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http://www.turkishunion.com Mod Developer
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steve_06-07
- Posts: 916
- Joined: 2008-04-27 23:36
Re: [Vehicle] CV9030 [WIP]
I can't wait to obliterate that thing with an HE round 
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
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johnandreas
- Posts: 117
- Joined: 2008-09-19 20:08
Re: [Vehicle] CV9030 [WIP]
That is really amazing!
But.. I don't know who "701" is and it should be "413".
But.. I don't know who "701" is and it should be "413".
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: [Vehicle] CV9030 [WIP]
why should it be 413 ? isnt it dependent on unit/battalion ect ?johnandreas wrote:That is really amazing!
But.. I don't know who "701" is and it should be "413".
http://lh4.ggpht.com/_1Pqw9xnMSLY/SJnXC ... lle_02.jpg
http://lh3.ggpht.com/_1Pqw9xnMSLY/SJnXC ... lle_03.jpg
for e.g ^^^^
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FastWinston
- Posts: 265
- Joined: 2008-05-15 07:37
Re: [Vehicle] CV9030 [WIP]
Its a thing between me, Johnandreas and a good friend
Modelers orders/request you might say... 
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29
Re: [Vehicle] CV9030 [WIP]
So how is the sisu going fastwinston!FastWinston wrote:Its a thing between me, Johnandreas and a good friendModelers orders/request you might say...
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GARYOSAVAN
- Posts: 19
- Joined: 2008-11-27 12:50
Re: [Vehicle] CV9030 [WIP]
It were empty and I throwed some numbers "701". LOL! 
http://www.turkishunion.com Mod Developer
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FastWinston
- Posts: 265
- Joined: 2008-05-15 07:37
Re: [Vehicle] CV9030 [WIP]
So and so. Like I’ve said, Christmas and moving is really talking up all my time. I’m going to see if I have any more spare time between Christmas and New Years Eve to finish the SISU and the CV9035NL 
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29
Re: [Vehicle] CV9030 [WIP]
remember sisu is the main priority!FastWinston wrote:So and so. Like I’ve said, Christmas and moving is really talking up all my time. I’m going to see if I have any more spare time between Christmas and New Years Eve to finish the SISU and the CV9035NL![]()
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FastWinston
- Posts: 265
- Joined: 2008-05-15 07:37
Re: [Vehicle] CV9030 [WIP]
hehe, I was asked by the Dutch before you asked about the SISU, but at the same time it is (AFAIK) a low priority model for them so yes, the SISU will get more of my attention
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
Re: [Vehicle] CV9030 [WIP]
Holy f*ck, that thing is AWESOME!!!!! 
It only took 2 freakin days to UVmap and texure that beast? WOW!!!!
It only took 2 freakin days to UVmap and texure that beast? WOW!!!!
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GARYOSAVAN
- Posts: 19
- Joined: 2008-11-27 12:50
Re: [Vehicle] CV9030 [WIP]
Guys why don't take help from Silent Heroes Mod Team? They modeled all of Norwegian Army. They have every kind of people on their team.
Here Their CV9030 for Battlefield 1942.

Their Vehicle List:
SilentHeroes - Vehicles
LOL! I'm banned on their site. They hate from me...
http://www.silentheroes.se/forum/profil ... ile&u=3913
Here Their CV9030 for Battlefield 1942.

Their Vehicle List:
SilentHeroes - Vehicles
LOL! I'm banned on their site. They hate from me...
http://www.silentheroes.se/forum/profil ... ile&u=3913
http://www.turkishunion.com Mod Developer
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
Re: [Vehicle] CV9030 [WIP]
Their models are BF1942 era, thus not PR worthy, detailzzzzz 
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GARYOSAVAN
- Posts: 19
- Joined: 2008-11-27 12:50
Re: [Vehicle] CV9030 [WIP]
Guys can you find some more CV9030 Camo photos? I need more reference photos for camo painting. 

Is this link has right information? http://kr.blog.yahoo.com/shinecommerce/ ... ml?p=1&t=3

Is this link has right information? http://kr.blog.yahoo.com/shinecommerce/ ... ml?p=1&t=3
http://www.turkishunion.com Mod Developer
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Vehicle] CV9030 [WIP]



More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Vehicle] CV9030 [WIP]
Dette er VAKKERT!
Someone give me an audio file for the sound of the engine and the gun for the CV90 which we are going to use ingame, im trying to get an audiell picture...
Someone give me an audio file for the sound of the engine and the gun for the CV90 which we are going to use ingame, im trying to get an audiell picture...
Xact Wicca is The Joker. That is all.
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single.shot (nor)
- Posts: 692
- Joined: 2008-04-12 07:06
Re: [Vehicle] CV9030 [WIP]
gasmisk, alstå!
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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Severlohi
- Posts: 4
- Joined: 2008-10-12 13:45
Re: [Vehicle] CV9030 [WIP]
the model is great, but theres couple HUGE errors example the tracks of tanks are leopard tracks and cv is missing drive sprocket from front of the tracks.
Why its so important ? the tracks wouldnt move at all without draft.

errors are marked in red.
Why its so important ? the tracks wouldnt move at all without draft.

errors are marked in red.
KARJP 3. PSJP. 1 PSJK. company command cv9030 gunner





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