No one so farWicca wrote:So who is making the map?
[Map] The invasion of varanger, Norway vs. Russia (4km) [scrapped]
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pleym
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
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CodeRedFox
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
You posted it why dont you try to make it 

"apcs, like dogs can't look up" - Dr2B Rudd
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Waaah_Wah
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
^^I believe he tried. But, you cant expect someone who never used it to make a 4km map......
pleym(norway) wrote: So if there are some one out there that's love the BF2 Editor, do some thingbecause I tried to use the shit
but there was no chance in the sea
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
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Killing for peace is like f*cking for virginity
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Tannhauser
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
The map can be taken exactly as it is, just scale it down from 16km to 4km, that's exactly what's done with 4km *realistic* maps for PR because if they were to be made exactly like IRL, it would be insane hard
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HeXeY
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
Oh, it's bigger than 16km IRL, I said that it was 16km between Vadsø and V. JakobselvTannhauser wrote:The map can be taken exactly as it is, just scale it down from 16km to 4km, that's exactly what's done with 4km *realistic* maps for PR because if they were to be made exactly like IRL, it would be insane hard
Roughly it's 56km east to west IRL... I think
And when checking in Google Earth it turned out to be 108km
Maybe a bit much to squeeze in to a 4km map, but I don't know
Last edited by HeXeY on 2008-12-19 18:43, edited 1 time in total.

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HughJass
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
once im done with my projects, i might give this a look. 
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jbgeezer
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Fonveh
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
I think the Northern Conflict mod had some Scandinavian style statics.
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pleym
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
HE HE HE[R-DEV]CodeRedFox wrote:You posted it why dont you try to make it![]()
But when it started random working I didn't understand a shit
So if there is some mappers out there, try to make it if you want to
I only have ideas, but cant make them real...
Last edited by pleym on 2008-12-20 15:09, edited 1 time in total.
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pleym
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
yay that would be niceHughJass wrote:once im done with my projects, i might give this a look.![]()
Is there possible to make maps bigger than 4km2
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hx.bjoffe
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
The guy who began remaking Wake Island meant he found a way to make it 8km2, as long as nearly all the map was water.
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pleym
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
That would be nice if its possiblehx.bjoffe wrote:The guy who began remaking Wake Island meant he found a way to make it 8km2, as long as nearly all the map was water.
There is a lot of water at this map I have planned... Over 50%
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Rhino
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
no was in fact me that did the original testing for 8km maps etc, he just attempted to make a map with it.hx.bjoffe wrote:The guy who began remaking Wake Island meant he found a way to make it 8km2, as long as nearly all the map was water.
Scale 8 maps. - Official BF Editor Forums
notice the date of the topic, 2006, if you look to the end page you notice terror jumped on it in 2007.
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Zimmer
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
Besides dosent 8x8 give some real weird shadows etc? and you cant have land on nothing more then inside the 4x4?
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Darkpowder
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
It would be good to have two factions having "alternate" skins.
In the same way the British have "desert" and "woodland" cammo skins.
the Russian and Norwegian factions should have "Woodland" and "Winter" cammo skins.
A nice northern lights sky on a night map would be good. I miss the night vision maps.
In the same way the British have "desert" and "woodland" cammo skins.
the Russian and Norwegian factions should have "Woodland" and "Winter" cammo skins.
A nice northern lights sky on a night map would be good. I miss the night vision maps.
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Scot
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
That would be awesome if possible![R-COM]Darkpowder wrote: A nice northern lights sky on a night map would be good. I miss the night vision maps.

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pleym
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
Yep I miss the night vision maps too. Its funny and more interesting to play in the darkness, you can sneak more than normal also[R-COM]Darkpowder wrote:It would be good to have two factions having "alternate" skins.
In the same way the British have "desert" and "woodland" cammo skins.
the Russian and Norwegian factions should have "Woodland" and "Winter" cammo skins.
A nice northern lights sky on a night map would be good. I miss the night vision maps.
It would be nice if you could see the Northern Light at the sky and the moon, with out the night vision
Well lets see, someone will maybe tray to make it one day. If the map is to huge we can cut it down
Hope it will be made one day, arctic/dark combat sounds cool
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hx.bjoffe
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
I don't think you'd even need NVGs in a snow landscape with clear sky, it's pretty lit up.
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Zimmer
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Re: [Map] The invasion of varanger, Norway vs. Russia ??
I played this map on SP singel player it was dark, but enough light to see alot. And the fog blended very well in as a natural thing. Goods station was its name.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Rhino
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Re: [Map] The innovation of varanger, Norway vs. Russia ??
skins are not the hard part of making a snow map. The hard part of making a snow map(s) is the all the tasks needed to be done by many different types of people to get them done.Scot wrote:That would be awesome if possible!
This includes the obvious skins for players and vehicles, then you also need to do loads of skins for statics, overgrowth etc, most of which will in fact require new statics as reskinning most statics simply wont cut it. Then you need think about new "snow" materals, and there are many diffrent types of snow, snow with dirt, deep snow, shallow snow with grass patches, icey snow, ice etc. Then all news new materials need new effects for when you shoot them, when a chopper flys over them, when you drive over them, when a player walks on them, when a bomb is dropped on them etc. Then all these new materials also need new sounds, for when a player walks in snow, needs a snow sound, when a vehicle drives on snow, when a bullet hits snow etc. On top of this there is also many other tasks that need to be done like a new set of terrain textures, roads etc etc.
So for this you will at least need:
- A very talented mapper willing to take on the huge task and directing it, preferentially knows how to make statics, basics skins and knows the basics what is required for all these process.
- A Skinner willing on doing LOADs of reskins and is good at it and knows how to do snow well.
- A coder to do the new new materials.
- A effects guy to make all the new effects.
- A sound gut to do all the new sounds.



