[Vehicle] GAZ-39371 Vodnik [WIP]

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steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by steve_06-07 »

Ok if you actually made the Godnik Avenger v.1 just put 1 in, and to keep things balanced have the Humvee upgraded also.
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
Gu^n3r
Posts: 248
Joined: 2008-08-15 01:12

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Gu^n3r »

General Dragosh wrote:Image

My version of epic win :-D

Note that the wing is on the other side too :mrgreen:
is that super glue holding that pod? or just normal glue? lol
Image
Translator: "He's not a bad man.."
Soldier: "He's not a bad man? he's got a BOMB strapped to him!"
General Dragosh
Posts: 1282
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Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by General Dragosh »

Gu^n3r wrote:is that super glue holding that pod? or just normal glue? lol
Its army glue :D
[img][/img]Newly ordered sig !


waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by waldo_ii »

Glue? Screw that, it's being held together by the world's most awesome adhesive tool.

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|TGXV| Waldo_II

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Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Polka »

Put a nuke on it.
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SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by SuperTimo »

i think it needs another 2 gau-8s

and 4 Eurofighter engines :)
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Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Polka »

No, it must be all Russian.
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pleym
Retired PR Developer
Posts: 661
Joined: 2008-09-10 11:04

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by pleym »

Polka wrote:No, it must be all Russian.
Satan du e svimmel :wink:

PR:BF2 Mapper
Zar2Roc
Posts: 57
Joined: 2008-06-07 11:41

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Zar2Roc »

pretty... pretty bad *** :D
Gu^n3r
Posts: 248
Joined: 2008-08-15 01:12

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Gu^n3r »

General Dragosh wrote:Its army glue :D
that must be regular glue then lol
Image
Translator: "He's not a bad man.."
Soldier: "He's not a bad man? he's got a BOMB strapped to him!"
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by General Dragosh »

Gu^n3r wrote:that must be regular glue then lol
Its an specially brewed one ;-)
[img][/img]Newly ordered sig !


Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Tannhauser »

How come there is no pics of FAV/ISV's shown in the updates?
Maybe it's a hint?
Or maybe i'm too tired tonight! haha :razz:
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Polka »

Nukes.
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Sizum85
Posts: 669
Joined: 2008-03-18 10:51

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Sizum85 »

will it swim? because swimming vodnik is win
QFT
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Polka »

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STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by STORM-Mama »

Not only is swimming vodniks "win" - the fact that the vehicle is also the reason that it's called the "vodnik". Vodnik is the name of a water god in slavic mythology (IIRC).
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by gclark03 »

I want my Vodnik with a GAU-8, please. (Or the Soviet equivalent, whatever the hell it's called.)
Aquiller
Posts: 884
Joined: 2008-03-25 09:43

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Aquiller »

It doesnt matter anymore, since there wont be jeeps anymore on majority of maps.

GJ tho.
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by Tannhauser »

Oh no no no, it does matter still. Only, the lesser of them ISVs will be stronger and cooler :razz:
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [Vehicle] GAZ-39371 Vodnik [WIP]

Post by AnRK »

The Vodnick plays the, albeit very light, APC role to some extent what with the auto cannon making it very good for covering inf probably, and the fact it's amphibious means that it should play in well to alot of maps.

At the end of the day it's at mappers discretion to some extent - obviously has to be approved by DEVs - if a mapper can make them work in a probably very asymmetrically balanced way, then they'll probably play a big part in some very cool maps.
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