_casualtyUR wrote:Excellent, can wait for the deployable medical bay, too.
True.
_casualtyUR wrote:Excellent, can wait for the deployable medical bay, too.
however this is 1 sqd + 1 taken away, meaning we now only have 4 (full) sqds. on a map like kashan this will make a massive differnce.[R-DEV]Jaymz wrote:
That's 7 players out of a possible 32 that are partaking in a "non-combat role". Not even 1/4th of the team.

I've tried the same thing with a BMP 10 times in a row and no truck blew up afterScot wrote:Crappy Bf2 engine, it happens. But I'm pretty sure your tank hasn't been 'nerfed' so it can't kill a truck.
negative, also it wont be possible to reload / repair at the enemy vehicle depo unless you take the enemy main base.Sanirius wrote:Will it be possible to reload at an enemy supply crate when you have an enemy kit?

It sounds harsh, but it might well be worth it now. I would be up for it.SuperTimo wrote:also madtommy our server is constantly admined when its online, but you still get noobs and you can't kick people for being crappy team players. otherwise id kick everyone that doesnt have a mic and makes no attempt to communicate.
[R-CON]Alex6714 wrote:It sounds harsh, but it might well be worth it now. I would be up for it.
I dunno Timo, i've convoyed a couple of times and supply convoys aren't really 'Non combat', if you move up to help a damaged tank on kashan do you reckon the enemy team is going to sit back and let you do that? Think about it, one apc (maybe two if your lucky) escorting a truck is a target and a half for the other team. Hardly going to be non combat i reckon.SuperTimo wrote:however this is 1 sqd + 1 taken away, meaning we now only have 4 (full) sqds. on a map like kashan this will make a massive differnce.
Also i don't think 7/32 players enjoy "non combat roles" i think more like, 1/50 players enjoy that sort of thing
yeah, too bad they dont develop PR according to the preferences of iGi... :///SuperTimo wrote:well i stand corrected then, i will sample 0.85 then pass judgement, however, i dont think its coincidence that my clan (which has been playing PR since the evry early days .2 i think) has had all its older vets stop playing PR because they dont like the direction its going in, and it seems that quite a few of us are considering .85 to be the last judge of PR as to wether we stay or go.
Player intake is up for PR, but it seems player retention is poor.
Please don't take me the wrong way, the devs are fantastic at creating new maps, kits, vehicles and what have you and i respect them enormously for the previous releases of this free mod. i just don't want to see PR crash and burn for me and my friends or anyone else that plays PR.