this was inspired by the other m109 thread...but a different idea
this isn't really a game play change just another way to get rid of bf2 models and make PR more unique
can we get rid of the floating arty pieces on some maps and put them on the field but for like America give them the m109..it will be a static though..maybe you can put them out of bounds too just actually on solid ground near the main
its all just statics but for MEC give them what ever seems appropriate
and same for PLA if they have mobile arty units...maybe this can be done with mortars too...just to get a bit more accuracy in PR
new artillery pieces
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Conman51
- Posts: 2628
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jbgeezer
- Posts: 908
- Joined: 2008-06-10 15:30
Re: new artillery pieces
Ive been trying to say this for a long time, and i like ur suggestion.
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: new artillery pieces
The reason you see floating artillery is that the way we hack our code around the bf2 limitations. Without spilling the beans (I'll let rhino do that) we cant have the statics on the field. A complete removal of the static would work better.
The floating happens because the artillery needs to be at a certain height in order for it to hit correctly. Lame Bf2 bug.
The floating happens because the artillery needs to be at a certain height in order for it to hit correctly. Lame Bf2 bug.

"apcs, like dogs can't look up" - Dr2B Rudd
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Conman51
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Re: new artillery pieces
are you serious!!!!!!!...will my suggestion fix it???(probably not)...does EA know about this so it can be fixed in the 1.5 patch?[R-DEV]CodeRedFox wrote:The reason you see floating artillery is that the way we hack our code around the bf2 limitations. Without spilling the beans (I'll let rhino do that) we cant have the statics on the field. A complete removal of the static would work better.
The floating happens because the artillery needs to be at a certain height in order for it to hit correctly. Lame Bf2 bug.
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CodeRedFox
- Retired PR Developer
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- Joined: 2005-11-08 00:47
Re: new artillery pieces
Not an EA problem so much as the way ours works. Point being is we see the visual issue and will try to fix it in the future.Conman51=US= wrote:are you serious!!!!!!!...will my suggestion fix it???(probably not)...does EA know about this so it can be fixed in the 1.5 patch?

"apcs, like dogs can't look up" - Dr2B Rudd
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Rhino
- Retired PR Developer
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Re: new artillery pieces
ROFL!!!Conman51=US= wrote:does EA know about this so it can be fixed in the 1.5 patch?
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Re: new artillery pieces
As has been explained, this is a known bug and the suggestion cannot be implimented due to engine limitations.
Locked.
Locked.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!


