GERMAN FORCES
PROGRESS UPDATE
After a long time of silence , lots of effort has been made during the last two months to get this project rolling again.
Our current aim is to be implemented into PR 0.9 which is , if things keep going on this well very realisable.
Beside all the great modellers and texturers i'd like to especially thank :
Operation Peacekeeper
(Operation Peacekeeper: Operation Peacekeeper - A Battlefield 2 Modification)
TrahnLee
Leusch
Hans Martin Slayer
Kaijleor
azn_chopstick_boi
the test team
So here it is, the long expected media update... ENJOY!
Weapons
G36 Variants
Model : Dylan
UV/Texture : Pride / Chuc (G36C)
Animations/sounds : Chuc


MG4
Model / UV / Texture : Kaijleor
Animations: Chuc

DM51 Handgrenade
Model: Dr.Nick
UV/ Texture : Pride / Kalo Shin

Here is a little video i made about the wepons that are already ingame.
(crappy quality but its my first video ever
doesnt work...click the link below.
[WEGAME]gertest[/WEGAME]
Link : gertest
Panzerfaust 3
Model / UV / Skin : Kaijleor

Vehicles
Leopard2A6
Source : OPK


Wolf Geländewagen
Source : OPK


Eurofighter
Source : OPK / PR
Texture edits : Martin



Huey UH-1D
Source : OPK
Important Note: Im still negotiating with OPK about this. We do not have full permission to use this yet. Maybe we will have to reskin the PR one but for now this is just a placeholder


Maps
Playerskins by Martin
Codename Silent Eagle ( former Airborne )
Mapper : marcoelnk
Church static : Mescaldrav
Map description :
4x4 km , Vehicle based
Located somewhere in Russia , Factions : Ger vs. Rus
Status :
Lightmaps need to be done. Currently it only has terrain lightmaps on medium and this not even for overgrowth.






























Lashkar Valley
Mapper : Hans Martin Slayer
Map description :
2x2 km , mix of infantry and light armored vehicles
Afghanistan , Factions : Ger vs Taliban ; Gamemode : Most likely a mix of insurgency and AAS
Status:
Hans is reworking the textures and improving the overgrowth.
















Iron Thunder
Mapper : HughJass
Map description:
4x4 km , vehicle based
Located in Belarus , , Factions : Ger vs TBA
Status: quite WIP







Arzan Kar Region (former Ambush)
Mapper : marcoelnk
Map description :
1x1 km , infantry based map
Located in Afghanistan ; Ger vs Taliban
Status:
I personally put alot of effort into to this map during the last 2 months ,
reworking large areas of the map.
Im currently working on implementing the static fields , so that the poppie
actually provides cover. Textures need some more work as well.
I think a comparison of the minimap before and afterwords shows this best :
Before

After




















WIP renders
Dingo II
Model : gumball/77sicario
Status : Currently being textured


Puma
Model / UV : Kaijleor
Status : Soon gonna be textured



"Outtakes"
SN1P3R !!!

REEEEEEBOOOOOOUND!!!!









Project Reality: Dutch Armed Forces on facebook



