AI commander
-
slayer
- Posts: 90
- Joined: 2008-07-03 22:14
AI commander
I have an idea to take out the empty commander. Make an AI to do the job. If its possible to code it so that it can put the firebase at a safe but effective localization and move the squads to attack or defend. If the squad dont listen to orders, it should get the taunt and if, for example the squad builds a firebase, the AI could move some squads to support. If this is not hardcoded, it could be nice. I searched the forums, didnt find.
-
DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: AI commander
lol, better no commander, than AI commander) and SL put FB, not commander 
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
-
akatabrask
- Posts: 560
- Joined: 2008-04-10 14:36
Re: AI commander
oh ****...*brings back all the memories of vb2 ai commander whom would for some reason keep shouting "attack this location" in arabic on karkand with bots, no matter of how many times you pressed pg up*
-
Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
Re: AI commander
akatabrask wrote:oh ****...*brings back all the memories of vb2 ai commander whom would for some reason keep shouting "attack this location" in arabic on karkand with bots, no matter of how many times you pressed pg up*
-
Cobhris
- Posts: 576
- Joined: 2008-06-11 07:14
Re: AI commander
PRSP commander loves to spam too.akatabrask wrote:oh ****...*brings back all the memories of vb2 ai commander whom would for some reason keep shouting "attack this location" in arabic on karkand with bots, no matter of how many times you pressed pg up*
-
DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: AI commander
Doesn't he? Hate the CO most of the time

