Great work.

General discussion of the Project Reality: BF2 modification.
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Re: Great work.

Post by Raniak »

I really like this version. It's a little more "gamey", but I prefer the gameplay.
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Aliblista
Posts: 67
Joined: 2009-01-21 23:18

Re: Great work.

Post by Aliblista »

Agreed, i love the new aks especially and the new maps are some of the best ever!
Careful on the praise tho, i imagine by now the Devs heads are swelling to dangerous levels ;D
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Great work.

Post by McBumLuv »

There are many a thread on this, but it's not enough :)

I agree, great work all around, I've been having a blast :D
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flem615
Posts: 358
Joined: 2008-04-29 22:30

Re: Great work.

Post by flem615 »

i agree. good job DEVs. loving everything. thank you so much for the weapon accuracy and sprint!!!!!! its fine the way it is now. dont try and alter it any more, imo. keep up the good work!!!
ghettostankk
Posts: 127
Joined: 2008-01-09 05:43

Re: Great work.

Post by ghettostankk »

bob, bob, bob, slobber, slobber, slobber, wipes chin...


great!

it is indeed a good one this time. thanks!
Longbow*
Posts: 496
Joined: 2007-03-10 03:00

Re: Great work.

Post by Longbow* »

New version is actualy playeble. And it's fun. Unlike 0.8. GJ DEV team :)

p/s voted for PR on ModDB
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Great work.

Post by Rhino »

cheers.
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TopeH
Posts: 82
Joined: 2008-08-05 14:44

Re: Great work.

Post by TopeH »

Epic work, just plain epic.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: Great work.

Post by motherdear »

agreed, great release, you should have seen when rhino logged into TT yesterday, people were falling over each other praise him (i feel bad for the other devs, they deserve that too :D ).
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Raymond.Reiloff
Posts: 176
Joined: 2007-05-17 08:53

Re: Great work.

Post by Raymond.Reiloff »

i haven't even had time to install it yet but i already love it :D
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White Rock
Posts: 181
Joined: 2008-07-19 23:04

Re: Great work.

Post by White Rock »

HUGE improvements made. Good work, i think all players appreciate it.
Who Dares Wins
Posts: 116
Joined: 2008-06-14 19:37

Re: Great work.

Post by Who Dares Wins »

Yeah bloody good job. Insurgency is more fun than ever and the Infantry Specialist now makes fastroping possible (No need for a SpecOps). No server with more than 10 people is running the Ruskie maps but hopefully that will change.
In-Game: OscarCharlieDelta
Ironicly my name isn't Oscar or Charlie...
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: Great work.

Post by bosco_ »

^ TG is running them and it's always full...
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Kruder
Posts: 803
Joined: 2007-04-05 10:26

Re: Great work.

Post by Kruder »

Hey,if you liked this version much,go create an account in moddb and...
Last edited by fuzzhead on 2009-01-25 13:22, edited 1 time in total.
Doom721
Posts: 503
Joined: 2006-07-30 13:32

Re: Great work.

Post by Doom721 »

^^ Lol Edit

I agree, I have played PR for two whole days straight since .85 release and feel this has made gameplay a balance between the spawpoint-mania of .5 and the original slow pace of .7/.8

Gameplay is now fun, but not too slow ( Unless Dbzao and fuzzhead organize a dev convoy for 3 hours XD )

Edit: The new destroyed vehicles are awesome, I was in a tank squad on kashan yesterday where we fought BRDMs and the T-70s ( T-72s?? )

A total graveyard where we actual spotted a down tank as "an enemy tank" and I was yelling at my gunner to hit the left one in the midst of chaos as our SL tried to order us to fire on the downed tank :D
Last edited by Doom721 on 2009-01-25 18:30, edited 1 time in total.
Reason: Extra juicy bits
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"FAIL" - Right after you drive on the grass in Gran Turismo 4
Playing PR since Halo dropping spec ops and SL spawn ;) ( .3 :razz: )
Proud Member of the ~6 player PR clan StrkTm
Claymore
Posts: 340
Joined: 2008-07-15 17:48

Re: Great work.

Post by Claymore »

I have to say this version is really incredible. I'd even go as far as to say that it's the best combined arms game ever. And it's free, that really means something. The graphics kicks *** and does display the most important visual elements on the battlefield, the sound section was unbelievably improved since the last version, its both realistic and very pleasing to the ears. Your sound guys are very likely responsible for the best sounds in a war game ever. Gameplay rocks, there's so much action it's hard to believe. Thanks you devs!
Drav
Retired PR Developer
Posts: 2144
Joined: 2007-12-14 16:13

Re: Great work.

Post by Drav »

Claymore wrote:I have to say this version is really incredible. I'd even go as far as to say that it's the best combined arms game ever. And it's free, that really means something. The graphics kicks *** and does display the most important visual elements on the battlefield, the sound section was unbelievably improved since the last version, its both realistic and very pleasing to the ears. Your sound guys are very likely responsible for the best sounds in a war game ever. Gameplay rocks, there's so much action it's hard to believe. Thanks you devs!

Heheeh this is blatently one of Rhino's clone accounts!!

No seriously, thanks for the thumbs up, we like it too :)
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Great work.

Post by Rhino »

[R-DEV]Drav wrote:Heheeh this is blatently one of Rhino's clone accounts!!
lol, even if I had any clone accounts, why would I bother posting that? :p
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