Great work.
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Raniak
- Posts: 968
- Joined: 2007-01-25 01:31
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Aliblista
- Posts: 67
- Joined: 2009-01-21 23:18
Re: Great work.
Agreed, i love the new aks especially and the new maps are some of the best ever!
Careful on the praise tho, i imagine by now the Devs heads are swelling to dangerous levels ;D
Careful on the praise tho, i imagine by now the Devs heads are swelling to dangerous levels ;D
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Great work.
There are many a thread on this, but it's not enough 
I agree, great work all around, I've been having a blast
I agree, great work all around, I've been having a blast



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flem615
- Posts: 358
- Joined: 2008-04-29 22:30
Re: Great work.
i agree. good job DEVs. loving everything. thank you so much for the weapon accuracy and sprint!!!!!! its fine the way it is now. dont try and alter it any more, imo. keep up the good work!!!
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ghettostankk
- Posts: 127
- Joined: 2008-01-09 05:43
Re: Great work.
bob, bob, bob, slobber, slobber, slobber, wipes chin...
great!
it is indeed a good one this time. thanks!
great!
it is indeed a good one this time. thanks!
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Longbow*
- Posts: 496
- Joined: 2007-03-10 03:00
Re: Great work.
New version is actualy playeble. And it's fun. Unlike 0.8. GJ DEV team
p/s voted for PR on ModDB
p/s voted for PR on ModDB
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motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: Great work.
agreed, great release, you should have seen when rhino logged into TT yesterday, people were falling over each other praise him (i feel bad for the other devs, they deserve that too
).

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
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Raymond.Reiloff
- Posts: 176
- Joined: 2007-05-17 08:53
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White Rock
- Posts: 181
- Joined: 2008-07-19 23:04
Re: Great work.
HUGE improvements made. Good work, i think all players appreciate it.
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Who Dares Wins
- Posts: 116
- Joined: 2008-06-14 19:37
Re: Great work.
Yeah bloody good job. Insurgency is more fun than ever and the Infantry Specialist now makes fastroping possible (No need for a SpecOps). No server with more than 10 people is running the Ruskie maps but hopefully that will change.
In-Game: OscarCharlieDelta
Ironicly my name isn't Oscar or Charlie...
Ironicly my name isn't Oscar or Charlie...
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
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Kruder
- Posts: 803
- Joined: 2007-04-05 10:26
Re: Great work.
Hey,if you liked this version much,go create an account in moddb and...
Last edited by fuzzhead on 2009-01-25 13:22, edited 1 time in total.
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Doom721
- Posts: 503
- Joined: 2006-07-30 13:32
Re: Great work.
^^ Lol Edit
I agree, I have played PR for two whole days straight since .85 release and feel this has made gameplay a balance between the spawpoint-mania of .5 and the original slow pace of .7/.8
Gameplay is now fun, but not too slow ( Unless Dbzao and fuzzhead organize a dev convoy for 3 hours XD )
Edit: The new destroyed vehicles are awesome, I was in a tank squad on kashan yesterday where we fought BRDMs and the T-70s ( T-72s?? )
A total graveyard where we actual spotted a down tank as "an enemy tank" and I was yelling at my gunner to hit the left one in the midst of chaos as our SL tried to order us to fire on the downed tank
I agree, I have played PR for two whole days straight since .85 release and feel this has made gameplay a balance between the spawpoint-mania of .5 and the original slow pace of .7/.8
Gameplay is now fun, but not too slow ( Unless Dbzao and fuzzhead organize a dev convoy for 3 hours XD )
Edit: The new destroyed vehicles are awesome, I was in a tank squad on kashan yesterday where we fought BRDMs and the T-70s ( T-72s?? )
A total graveyard where we actual spotted a down tank as "an enemy tank" and I was yelling at my gunner to hit the left one in the midst of chaos as our SL tried to order us to fire on the downed tank
Last edited by Doom721 on 2009-01-25 18:30, edited 1 time in total.
Reason: Extra juicy bits
Reason: Extra juicy bits
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Claymore
- Posts: 340
- Joined: 2008-07-15 17:48
Re: Great work.
I have to say this version is really incredible. I'd even go as far as to say that it's the best combined arms game ever. And it's free, that really means something. The graphics kicks *** and does display the most important visual elements on the battlefield, the sound section was unbelievably improved since the last version, its both realistic and very pleasing to the ears. Your sound guys are very likely responsible for the best sounds in a war game ever. Gameplay rocks, there's so much action it's hard to believe. Thanks you devs!
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Drav
- Retired PR Developer
- Posts: 2144
- Joined: 2007-12-14 16:13
Re: Great work.
Claymore wrote:I have to say this version is really incredible. I'd even go as far as to say that it's the best combined arms game ever. And it's free, that really means something. The graphics kicks *** and does display the most important visual elements on the battlefield, the sound section was unbelievably improved since the last version, its both realistic and very pleasing to the ears. Your sound guys are very likely responsible for the best sounds in a war game ever. Gameplay rocks, there's so much action it's hard to believe. Thanks you devs!
Heheeh this is blatently one of Rhino's clone accounts!!
No seriously, thanks for the thumbs up, we like it too
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Great work.
lol, even if I had any clone accounts, why would I bother posting that?[R-DEV]Drav wrote:Heheeh this is blatently one of Rhino's clone accounts!!






