Mumble VOIP and PR (ongoing development)

General discussion of the Project Reality: BF2 modification.
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Dunehunter
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re: Mumble VOIP and PR (on going development)

Post by Dunehunter »

Hard to get it set up? Or are there files we can just copy-paste from other people?

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Tirak
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re: Mumble VOIP and PR (on going development)

Post by Tirak »

Set up settings and list of servers that use it plox :D ?
Can the PRT use this?
AfterDune
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re: Mumble VOIP and PR (on going development)

Post by AfterDune »

Katarn's settings for positional audio:
[R-DEV]Katarn wrote:Settings:

Volume: 100%
MinDistance: 3.0m
MaxDistance: 100.0m
RollOff: 0.90
Bloom: 100%
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Rudd
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re: Mumble VOIP and PR (on going development)

Post by Rudd »

To set it up all you have to do is go Config - settings - UI settings - Tick 'expert config' then go to audio output and put katarns settigs in, and you might have to go to 'plugins' and tick the box at the top
Volume: 100%
MinDistance: 3.0m
MaxDistance: 100.0m
RollOff: 0.90
Bloom: 100%
Last edited by Rudd on 2009-02-07 06:12, edited 1 time in total.
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Scot
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re: Mumble VOIP and PR (on going development)

Post by Scot »

Any public servers i can see what it's like?
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Solid Knight
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re: Mumble VOIP and PR (on going development)

Post by Solid Knight »

They should rename their software. It's almost as bad as naming an operating system 'Crash OS'.
Katarn
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re: Mumble VOIP and PR (on going development)

Post by Katarn »

You guys are using it for different purposes. We're using it for realistic audio (large dropoff over distance), while you guys are using it for positional BF2-like VOIP.
Tannhauser
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re: Mumble VOIP and PR (on going development)

Post by Tannhauser »

Any server currently using Mumble? I'd like to test it but I don't know what the mumble server is, and wich PR server actually uses it...
I think i've read .:iGi:. but not sure. :?
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
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ReaperMAC
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re: Mumble VOIP and PR (on going development)

Post by ReaperMAC »

Just tried it out with 12+ people on mumble, it is t3h sex!!
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crazy11
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re: Mumble VOIP and PR (on going development)

Post by crazy11 »

Very good program :thumbsup:
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Rudd
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re: Mumble VOIP and PR (on going development)

Post by Rudd »

We need a mumble server information thread with clear instructions on the best settings
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Oddsodz
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re: Mumble VOIP and PR (on going development)

Post by Oddsodz »

Dr2B Rudd wrote:We need a mumble server information thread with clear instructions on the best settings
I Concur
dbzao
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re: Mumble VOIP and PR (on going development)

Post by dbzao »

Awesome stuff.

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Jaymz
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re: Mumble VOIP and PR (on going development)

Post by Jaymz »

From the small amount of testing I've carried out, I reckon that these settings result in decent Mumble communication.

BF2 Effects volume = 50%
Mumble volume = 100%

Mindistance = 4.0m
Maxdistance = 100m (max)
Rolloff = 2.0 (max)
Bloom = 100% (max)

One thing that's really buggy about it, with BF2, is that the volume never seems to hit 0. We are currently seeing if we can get it to, because other wise it's pretty vulnerable to exploiting.
Last edited by Jaymz on 2009-02-07 07:21, edited 2 times in total.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Rudd
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re: Mumble VOIP and PR (on going development)

Post by Rudd »

One thing I don't get is bloom, what exaclty does it do?
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CodeRedFox
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re: Mumble VOIP and PR (on going development)

Post by CodeRedFox »

Were doing some testing right now, well get back too everyone. :-D
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Jaymz
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re: Mumble VOIP and PR (on going development)

Post by Jaymz »

Ok, for using Mumble for Team communication these are my recommended settings....

BF2 audio settings

BF2 Effects volume = 50%

Mumble settings

volume output

Mumble volume = 100%

volume attenuation

Mindistance = 2.5m
Maxdistance = 100m (max)
Rolloff = 2.0 (max)
Bloom = 100% (max)

We're currently investigating how to,

1. Lock the settings and make them unchangable for PR
2. Boost the roll-off past 2.0, so you don't hear people over 200m away.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
ReaperMAC
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re: Mumble VOIP and PR (on going development)

Post by ReaperMAC »

'[R-DEV wrote:dbzao;927825']Awesome stuff.

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Yes... awesome to the max! :thumbsup:
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PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
Rudd
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re: Mumble VOIP and PR (on going development)

Post by Rudd »

heheh I made this thread originally on the "02-10-2008, 04:01 PM"

took its time to take effect :D
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