Military Gaming

General discussion of the Project Reality: BF2 modification.
ERASERLASER
Posts: 152
Joined: 2007-12-30 14:58

Re: Military Gaming

Post by ERASERLASER »

I think ArmA would suit better for simulation, if I was being deployed I would rather be practising my drills and squaring away all the loose ends with my unit than playing a video game, how is playing PR gonna make you any better as a soldier? Infantry units have 'real training scenarios' they dont need video games not in the UK anyway
Doro
Posts: 108
Joined: 2008-09-27 04:19

Re: Military Gaming

Post by Doro »

I completely agree that PR would be a great training tool. I do think Swat 4 would be better for close quarters training though. I briefly played that game a few years ago and was very impressed with it. Stacking up, room clearning, identifying enemies and hostages is definately an area Swat 4 was very good at.
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Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Re: Military Gaming

Post by Rambo Hunter »

ERASERLASER wrote:Infantry units have 'real training scenarios' they dont need video games not in the UK anyway
IIRC the UK just got a license to use VBS2 as a training aid.
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Military Gaming

Post by Spec »

Doro wrote:I completely agree that PR would be a great training tool. I do think Swat 4 would be better for close quarters training though. I briefly played that game a few years ago and was very impressed with it. Stacking up, room clearning, identifying enemies and hostages is definately an area Swat 4 was very good at.
Its good but has some flaws. Less lethal weapons are extremely overpowered and make everything as easy as shooting on sight. With time, the behaviour of the AI gets repetive and you know what they will do. I still play it though.
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: Military Gaming

Post by Zimmer »

Remember they aint really training in shooting and so on. They are mostly simulating and watching how soldiers does the jobs they are tasked under pressure. As its nearly the same whatever game it is as long as it has a root in the reality its okay to use.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: Military Gaming

Post by Zimmer »

^
A game dosent need to be realistic and you also have the replay support that officers and so on can watch. THese will problibly give a better view over what the soldiers did and if it was good in that situation and so on.

So as I said its mostly for cheking out the soldiers mentality under pressure.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
Image

I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Military Gaming

Post by gazzthompson »

Zimmer wrote:^
A game dosent need to be realistic and you also have the replay support that officers and so on can watch. THese will problibly give a better view over what the soldiers did and if it was good in that situation and so on.
exactly , think its more about positioning ect and being able to replay and show ever one, and also set up examples easier.
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: Military Gaming

Post by jbgeezer »

Cant wait for Op flashpint 2 and ArmA 2!
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Zeppelin35
Posts: 191
Joined: 2008-01-13 02:55

Re: Military Gaming

Post by Zeppelin35 »

PR could make money off the mod execpt for the part that it would be illegal. Since PR uses the BF2 engine, they would need to pay for a licence to be able to sell anything they make and all new models would be required since the ones in the game are copyrighted by EA.

Although if the PR team does win the engine for Mod of the Year I could see it being as a possibility although not anytime soon.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Military Gaming

Post by cyberzomby »

What's funny is that I got a school research going on thats called: Simulation and gaming in the army :) Gotta do a study about that. So this is a coincidence :)

A teacher was only hammering on the shooting and learning to kill part. What a virtual simulation offers is that you know the situation and the terrain. The dutch soldiers who trained in VBS2 can actually say: Take a left here, a right there and it will get us to the Governors house, when its the first time they are cruising that afghan village in real life. Its because they cruised it in digital life a few dozen times.

Thats one of the big advantages of simulation. Unknown stuff gets known and you can learn and develop an instinct.

Just like who submariners need to know how it feels if they ever need to exit the sub underwater and go up! If you know how it feels like you wont be held back when you need to do it in real life.
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Re: Military Gaming

Post by Michael_Denmark »

Project Reality has always been and still is a useful training tool, for various things, not all millitary minded.

PR has potential for developing future possibilities close to its core service. I would say that PR has potential to develop into be a tool only creating the foundation for other historical new core services. Services not existing today.
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

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We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
Doro
Posts: 108
Joined: 2008-09-27 04:19

Re: Military Gaming

Post by Doro »

cyberzomby wrote:What's funny is that I got a school research going on thats called: Simulation and gaming in the army :) Gotta do a study about that. So this is a coincidence :)

A teacher was only hammering on the shooting and learning to kill part. What a virtual simulation offers is that you know the situation and the terrain. The dutch soldiers who trained in VBS2 can actually say: Take a left here, a right there and it will get us to the Governors house, when its the first time they are cruising that afghan village in real life. Its because they cruised it in digital life a few dozen times.

Thats one of the big advantages of simulation. Unknown stuff gets known and you can learn and develop an instinct.

Just like who submariners need to know how it feels if they ever need to exit the sub underwater and go up! If you know how it feels like you wont be held back when you need to do it in real life.
I actual did my senior research paper about the same thing. I used America's Army a lot in the 20 page paper!
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steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: Military Gaming

Post by steve_06-07 »

I read on a website somewhere that the Chinese used BF2 as a simulator. They had this room with a bunch of computers on a LAN with Chinese soldiers and one Big screen that the CO used.
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Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: Military Gaming

Post by Sgt. Mahi »

Personally I think this thing about armies using games for millitary training is quite stupid. Having been in the army myself as a member of a patrole unit there are just no comparing the real world and a computer game. The orientation sences are so important and is so different between those two things.

Although I guess u could use a game for practicing radio communication. (think - press button - speak)
Peace is that brief glorious moment in history when everybody stands around reloading
spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

Re: Military Gaming

Post by spartan117gw »

gaming. great for simulation/ familrization

BUT. its an addition to, not a replacment to mout or the real deal. weight. freedom of movment. and hell good ol pt. and real tactical maneuvers. recoil. put the two together = amazing training

OH YEAH. TO ALL AMERICANS. THANK YOU FOR PAYING YOUR TAXES. cus i get 677$ of em today for jumping out of c130's. =D
Last edited by spartan117gw on 2009-02-13 00:44, edited 1 time in total.
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spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

Re: Military Gaming

Post by spartan117gw »

dead on. its a training AID. not training replacement. itl give u an idea of what an area looks like. etc. terrain features. how a weapon works. hell when i went to basic training. i could reload the m4 just like in cod4. but dont forget. in the real world m4s weight more then that lil dinky mouse.
OPERATION HYDRA 40MB SP\MULTI\COOPdownload now!
BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king.Image
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