The Commander and his support options
Ok I belive that all assaulting teams should have 1 JDAM, 1 heavy arty Barrage's and 2 mortar stikes.
For the defending teams ( depending on what map and what faction) I think they should get 2 or 3 mortar strikes.
Also for the Commander I believe that the commander needs to be able to see what is happening on the ground for himself so I sugggest that maybe he can use some kind of UAV that he control's instead of the vBF2 one where it just shows the enemies as read dots. Instead this one would have a camera that he can use to look at the battlefield to spot enemies near his assests. If this is hardcoded than I beleive that the commander needs to have some kind of field radio or outpost he can use.
Iron sights/Optic sights and ACOG Scopes
In my opinion ACOG scoped weapons need to have a limit I say this becuase even though they arent very could in CQB combat all you have to do is hipfire and really it doesnt change a hole lot, another thing being that its seems that it makes more people just fire solo than fire as a whole group to get maximum effect really from what i seen it just ruins taking cover from enemy fire because they still have dead on accurate shot on your head.
Grenade Spam
Grenade spam is still so common it and still gets really annoying it seems I see people running out in the street bunny hopping constantly just to throw a greande it really turns into big nade fest in most towns and village's, so I belive that grenades need to be limited or removed on some kits.
APC inside view
Ok I think that all views in the APC should be inside the APC not a camera view on the outside I have seen it on the MEC light tank and think that It should be that way on all APC's.
Tow Missile's at firebase's
I have seen many times firebase's fall victim to an APC or Tank so I think that you should be able to deploy a tow missile to help counter that problem.
I thank you for taking the time to read some of my suggestion's and forgive me for spelling error's
-Yeti



