After almost 3 days of playing 0.3 here is what I think of it. Things I like: Extraction mode, BUT there must be a good balance between the amount of players and the map size. I think playing this game mode with 30 players is the most balanced and then it's very fun.
I only played Single Objective once because almost no servers are running it. But there was many people who didn't know what to do so it became an unorganised chaotic battlefield haha. But I enjoyed it. But I have a question: what is the point of capping other flags in this game mode? Will it affect the ticket bleed or is it just to use those flags as spawnpoints?
I like it that the commander is back. I like it that only squadleaders can request artillery and suply drops now. I like the class changes, the way eningeers are now more effective (I made some dirty boobytraps with the new big c4 bomb) and my favourite class (assault) is now more usefull with ammo bags. I am sure there are more changes I like which I forgot.
Things I don't like: That everytime I die a second will be added to the "you where killed" time, I don't see the point of it. And lately I get spawnraped a lot on AAS maps so this is very frustrating.
And the most annoying thing (in my opinion) is still in the game: going prone and have perfect accuracy immediatly.
And I have the feeling the night vision is not working very good. I was playing Masthuur Night yesterday and I had better visibility when I did not have night vision on. And to be honest I think the night maps are ugly on the Battlefield 2 eninge, and also my computer can't handle the night maps it seems (I explained that in a thread about the new maps).
But generally I like the changes that has been made.
