When "all or nothing" was mentioned, I'm pretty sure it meant "all vehicles (enemy and friendly) appear on the map when unoccupied". Which if this is the case, we should go for nothing, which is more realistic as you mentioned.frrankosuave wrote:How about not showing ANY vehicles on the popup maps? I hate it when I park my Technical in an alley to reload or drain the vein only to come back to find that somebody dun stole it from meh. You want a car, you gotta see it first. I mean, c'mon is it realistic to have GPS devices that broadcast their positions anyway? I guess the new tards would hide all the vehicles at the start of a round. Too bad you couldn't have a "radar" like tool (from vBF2) available to the commander that would allow him alone to scan for vehicles. Have it show both friendly and enemy with no distinction or movement (static). This actually sounds realistic (vehicles being metal an all).
prolly hard coded or already suggested...
To the complete moron saying that a mounted enemy .50 cal would not necessarily be trigger-operated: I'm sorry, but you are an idiot. The concept of the freakin GUN has all been based on pulling a trigger, ever since the very first ones.



