suggestions for 0.4..............
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the.ultimate.maverick
- Posts: 1229
- Joined: 2006-02-19 23:49
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Fullforce
- Retired PR Developer
- Posts: 3751
- Joined: 2005-10-17 17:03
Ooh, i wonder who could do that? surely not you.'[R-PUB wrote:maverick']Same as I posted on the other thread!
DEVs look for someone with PLA/Russian/Middle East weapons expertise - cough cough
/me watches back for maverick about to kill him
Last edited by Fullforce on 2006-05-15 16:13, edited 1 time in total.
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TweedleDee
- Posts: 52
- Joined: 2005-08-13 14:15
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
it would mean going to select it in the menu like you would the knife if any chance of doing it. Then how are you ment to smack a guy round the head with a SAW but?TweedleDee wrote:i would really like to see the knife dissapear and replaced by a melee rifle butt action. this would take new animations, and im not sure if the bf2 engine would like it, but it would be more realistic in close quarter combat.
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TweedleDee
- Posts: 52
- Joined: 2005-08-13 14:15
i guess only certain classes will be able to do it? it would only be realistic to include rifles, smg's and pistols... i dont think the machine guns would be light enough to manhandle in a melee fight.'[R-DEV wrote:Rhino']it would mean going to select it in the menu like you would the knife if any chance of doing it. Then how are you ment to smack a guy round the head with a SAW but?
selecting it in the menu would be fine as long as its a fast transition.
the animations are what i think would cause the biggest problem/delay.... they would need to code the third person animations AND the first person ones.
im not a coder but i'd guess that would be alot of work.
it would be really cool though
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
all i have to say is: WE NEED MORE BIRDS! (little ones preverably)
it would be kool to have a chinock in .4, carry 10 or so passengers, 3 guys manning 50.cals or GPMGs (2 at the side doors and one on the tailgate)
also it would be gd if you could walk around in it (and do a spec ops skydive out the back!
)
then again, u could make it a MOBLIE SPAWNPOINT!
it would be kool to have a chinock in .4, carry 10 or so passengers, 3 guys manning 50.cals or GPMGs (2 at the side doors and one on the tailgate)
also it would be gd if you could walk around in it (and do a spec ops skydive out the back!
then again, u could make it a MOBLIE SPAWNPOINT!


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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trogdor1289
- Posts: 5201
- Joined: 2006-03-26 04:04
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Zaitzev-A-
- Posts: 26
- Joined: 2006-05-11 19:46
I do know how a sniper should work in real life and as such you would be pretty useless in this game. I prefer to stay with my team to give them support when attacking or defending, and then I have to stay close to be able to move with them. As you know the game doesent have good posibilities when it comes to concealing/protecting your position or getting to it, therefore it would be good to have some area-protection.A snipers "area protection" should be: to Not be seen. If you are seen, move to a different location. All the claymores do is reward a stupid sniper with a free kill for getting found. If you are found, you should get whats coming to you. Bust out your pistol, because it's hurtin' time
But again this was a suggestion and I can live very well without the claymores.



