How to Mod PR Co-op Game Mode (Unsupported)

Information and tutorials related to modding BF2.
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666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

And it worked!!! YEAH!!! KNOW I CAN MAKE EVERY GUN A SUPER POWERFUL!!! UNLIMITED AMMO NO RECOIL 1337 RATE OF FIRE!!! Thanks for the tutorial and everrything raw!
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

In the weapons file... notepad ++? It just works thats all I care...
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Heee hehehee I made the m95 a fully automatic no recoil 100 hundred round clip powerful monster!!!
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

And the good thing is that it worked....
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

666planer wrote:Heee hehehee I made the m95 a fully automatic no recoil 100 hundred round clip powerful monster!!!


here is a challenge try to make it shoot 30 or 20mm HEAP rounds.

I got a tutorial that shows how to change projectile templates.

see if you can do it. ;)
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Darkcloak2
Posts: 533
Joined: 2009-01-20 20:45

Re: How to begin Modding your PR_SP

Post by Darkcloak2 »

just a quick question:
i modded the gl to have the mini_nuke effect but sometimes, the game ctd's after I launch. is that just random or is it because of a error?
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

that is a hard challenge...
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

When I change the mag size to something like 1000 it dosn't work, it just dosn't apply can someone help?
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Will changing the reload time of a gun result in a crash ingame?
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

I hope I am not giving to many questions at once...
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

if you start lobbing to many explosion effects in a small period of time you can cause the game to crash

the mag thing can not have a 1000 round mag iirc. change the mag size value to "-1"

and i really dont suggest messing with the reload time. there really is no need to if you change the mag size to the value that i just showed you.
Last edited by RAW HOMICIDAL on 2009-03-25 01:39, edited 1 time in total.
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[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

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666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Okay ty.
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

i just threw up a nice vid of the modded saiga 12

and a new weapon i just found the "c7"

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/m7kSWoDmBio&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/m7kSWoDmBio&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
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[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

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666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Good for you... I am redoing every single guns accuracy and damage in BF2 to make it as similar to PR as possible...
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

i did that with POE 2, i still play it every once in a while.

but it will probably get unistalled after the germans enter PR.
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[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

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666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

haaahaaahhaa, I wonder if that will ever happen...
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

they should be in on the next version. iirc
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[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

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666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: How to begin Modding your PR_SP

Post by 666planer »

Could I copy a certain part in the Anti tank weapon and then paste it to a certain part to the pkm and then get a subbazooka?
RAW HOMICIDAL
Posts: 350
Joined: 2008-09-08 22:51

Re: How to begin Modding your PR_SP

Post by RAW HOMICIDAL »

yes/no

you can change the projectile template to make the gun fire AT rounds

but you will not have the smoke trail or the right sound.

i will make a tutorial for something very similiar.

Maybe a barret m82 that will disable a vehicle in one shot. idk im really kinda of busy lately my other half lost her grandmother yesterday. and im really should be spending my time with her instead of the computer.

so we will see.
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[CENTER]"Just let'm Bleed" - Homicidal PRSP Tester

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