Are players used to the 30 seconds of waiting ?

General discussion of the Project Reality: BF2 modification.
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Are players used to the 30 seconds of waiting ?

Post by =Romagnolo= »

After playing ArmA + ACE mod, I had some rounds wich there was no respawn. That was good at first, but then I saw how that could kill the game-play and push players (principally the new ones) away from playing it again. So, respawning is a very important game-play factor wich must be present in on-line games.

Of course we can't abuse too much from the re-spawning so that's why we have a punish of a longer time of waiting to respawn in game and get back to the fight. Having a short time of respawn will cause a feeling of imortality in the players and they will act like Rambos.

So, why do we still see a lot of Rambos in game ? And the numbers are increasing. Even old players do something expecting to be killed, like they are used to the 30 seconds. Even me, 30 seconds (or a little more) is normal now to me.

Have you noticied it too ? And what can we do to bring the fear-factor of death back to the game ? Increase the time of waiting ? Or maybe re-work the respawn system ?

Here is an experience I had:
In a special event in the brazilian community, we had matches where the fighting forces were not allowed to use rallypoints. If you could see how players acted in battle !!! Everyone togheter and working to eatch-other to avoid downs all costs. The FEAR was present, every move had to be carefully calculed. The foward-outposts became a very important element in battle.


-Discuss :p


PS: To fuzzhead
Whatever I wrote wrong here, I'm sorry !!
Last edited by =Romagnolo= on 2009-04-11 17:18, edited 1 time in total.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
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dbzao
Retired PR Developer
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Re: Are players used to the 30 seconds of waiting ?

Post by dbzao »

oh god, don't let fuzzhead see this thread...
=Romagnolo=
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Re: Are players used to the 30 seconds of waiting ?

Post by =Romagnolo= »

Why ?!

Did I say anything wrong ?
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Dr Rank
PR:BF2 Developer
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Re: Are players used to the 30 seconds of waiting ?

Post by Dr Rank »

[R-DEV]dbzao wrote:oh god, don't let fuzzhead see this thread...
x2

@ R-MOD's, keep an eye on where fuzz is on the forums, if he comes anywhere near this one, let him have it
Last edited by Dr Rank on 2009-04-11 16:01, edited 1 time in total.
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Rhino
Retired PR Developer
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Re: Are players used to the 30 seconds of waiting ?

Post by Rhino »

[R-DEV]dbzao wrote:oh god, don't let fuzzhead see this thread...
lmao, so true :p
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MonkeySoldier
Posts: 1200
Joined: 2008-08-10 21:03

Re: Are players used to the 30 seconds of waiting ?

Post by MonkeySoldier »

Please, don't increase the respawning time. It'll be very annoying after a while, especially when spawn killed or sniped from a distance.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Are players used to the 30 seconds of waiting ?

Post by Alex6714 »

The rambos is because of the medic system.

You know, I can see whats going to happen.

*respawn time increased to 2 minutes"

*Medics get more epipens, it takes more shots to kill someone and a 5 minute critically wounded system*

*Back to square one*

*Respawn time get increased more*

*Nothing changes with player behaviour and everyone wonders why*

:p
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=Romagnolo=
Posts: 4765
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Re: Are players used to the 30 seconds of waiting ?

Post by =Romagnolo= »

Im afraid now !!! The chance of ereasing this topic is still up ?
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Rudd
Retired PR Developer
Posts: 21225
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Re: Are players used to the 30 seconds of waiting ?

Post by Rudd »

The spawning time is fine imo, but I've made a thread about spawning locations :)

having to spend time moving from x to y is betterthan having to watch the spawn screen to spawn at y imo.


https://www.realitymod.com/forum/f10-pr ... -them.html
Here is an experience I had:
In a special event in the brazilian community, we had matches where the fighting forces were not allowed to use rallypoints. If you could see how players acted in battle !!! Everyone togheter and working to eatch-other to avoid downs all costs. The FEAR was present, every move had to be carefully calculed. The foward-outposts became a very important element in battle.
exactly! wish, I'd been there!
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charliegrs
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Re: Are players used to the 30 seconds of waiting ?

Post by charliegrs »

longer respawn times wouldnt bother me in fact i would like it however im afraid too many people would whine about it and the player population would go down.
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Threedroogs
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Re: Are players used to the 30 seconds of waiting ?

Post by Threedroogs »

30 seconds aint anything! i would be in favor of adding an extra 10 seconds to the spawntime per death. i dont mind waiting at all...not even for the collaborator spawns (although a suicide collaborator spawn is pretty long...).

to be perfectly honest...the 10 second respawn timer in vBF2 is waaaay too short for my likings. you just keep getting thrown into the action, which is something i dont like too much.
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Harrod200
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Re: Are players used to the 30 seconds of waiting ?

Post by Harrod200 »

/agrees with the 'remove rp's, retain FBs' idea
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=WFL= Sgt Bilko
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Re: Are players used to the 30 seconds of waiting ?

Post by =WFL= Sgt Bilko »

Disagree on removing RP's

RP's represents a dynamic front. If we're to spend most of our time waiting for the bus from main to get wiped out by some random rpg half way to the destination, it'll sure turn rather boring.

And just FB's wont cut it, once all are down, the FB will be over run, and then you're back lining up for a bus.
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DesmoLocke
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Re: Are players used to the 30 seconds of waiting ?

Post by DesmoLocke »

If you want the fear of death brought back then you have to fix the medic system. Period.
Or bring back headshots as I see more and more people ignoring suppression effects knowing they will be revived.

Project Reality got more arcade the second low caliber head shot deaths were removed.
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Tartantyco
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Re: Are players used to the 30 seconds of waiting ?

Post by Tartantyco »

-How about a Community event with upped respawn time and a ban on rally points to see how it works out?
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Are players used to the 30 seconds of waiting ?

Post by =Romagnolo= »

DesmoLocke wrote:If you want the fear of death brought back then you have to fix the medic system. Period.
Or bring back headshots as I see more and more people ignoring suppression effects knowing they will be revived.

Project Reality got more arcade the second low caliber head shot deaths were removed.

Dont let fuzzhead read this !


Tartantyco wrote:-How about a Community event with upped respawn time and a ban on rally points to see how it works out?

I belive the devs were already trought something like it before in the beta-tests. But it would be not a bad idea in a public game.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Koroush47
Posts: 268
Joined: 2009-02-16 15:00

Re: Are players used to the 30 seconds of waiting ?

Post by Koroush47 »

[R-DEV]dbzao wrote:oh god, don't let fuzzhead see this thread...
?? What?

Who is he? Whats wrong w/ him?
IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: Are players used to the 30 seconds of waiting ?

Post by IAJTHOMAS »

Koroush47 wrote:?? What?

Who is he? Whats wrong w/ him?

Fuzzhead:
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:mrgreen:

He's one of the Devs. I'm assume from the comments that he's been pushing for something like this to happen.
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