browsed through the *** thread and did a seach using "map layers" and also "map variations" from what i found this hadn't been answered or addressed.
so here goes
i was just looking through all the map lists to see what maps had what modes and what layers
now i was slightly disappointed at the lack of 32 'alternative' layers. variety is pretty much always a good thing in my opinion, and the option for some different assests/flag positions could really boost the re-playability of some maps.
i dont know how much extra has to be done but i have a basic understanding of the GPO.tweak files
some ideas i had for alternative layouts, these to an extent aren't serious suggestions for the alternate layers, obviously its up to DEVs / map makers, but anyways.
example 1:
Op Cuda - The alternate version could have APCs, so USMC have LAVs but no attack huey and the chinese could have some apcs on delay to counter it, or if possible maybe a TOW hummer equiv.
example 2:
Asad Kahl - could have a layer with one warrior and BTR-60
example 3:
jabal - USMC have a cobra, but MEC get T-72s, so you'd need a good cobra team to keep the tanks at bay to let ground forces push forward, clearing out AA positions etc
those are a few ideas, and please dont just go "omg, a cobra on jabal!!! thats stupid it wouldn't work" because that was an example and not my suggestion
so any plans for more maps with the 32man layer in future releases, or ideas for what would make a good 32man layer for certain maps.
Map layers and variations
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AnimalMother.
- Posts: 2476
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Map layers and variations
ex |TG-31st|
AnimalMotherUK - YouTube
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl
ops:"
Arte et Marte
for example I thought AnimalMother was a girl
Arte et Marte
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Map layers and variations
Indeed, more layers with asset or flag variation would be most welcome.
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{UK}Suzeran
- Posts: 126
- Joined: 2009-03-17 17:07
Re: Map layers and variations
dude quit ure whinning u sissy
All members are expected to polite to all other members. Infraction given.
-[R-MOD]Tirak
All members are expected to polite to all other members. Infraction given.
-[R-MOD]Tirak
Last edited by Tirak on 2009-04-17 12:16, edited 1 time in total.
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arjan
- Posts: 1865
- Joined: 2007-04-21 12:32
Re: Map layers and variations
Eh what Suzeran? :S
good suggestion, would like to see it
good suggestion, would like to see it
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Map layers and variations
{UK}Suzeran wrote:dude quit ure whinning u sissy

On topic. I think this has been needed for a long time.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Zimmer
- Posts: 2069
- Joined: 2008-01-12 00:21
Re: Map layers and variations
Lol{UK}Suzeran wrote:dude quit ure whinning u sissy
I quite agree, different layers, such as Korengal for instance to even sart an attack you must get your main back. is it layer 32?
Shame no people dont use those who already are in the game more.
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AnimalMother.
- Posts: 2476
- Joined: 2007-02-25 15:38
Re: Map layers and variations
yes that version of korengal is on the 32 layer and is interesting, could perhaps happen to other maps op archer could be an interesting one for that type of variationZimmer wrote:Lol
I quite agree, different layers, such as Korengal for instance to even sart an attack you must get your main back. is it layer 32?
Shame no people dont use those who already are in the game more.
ex |TG-31st|
AnimalMotherUK - YouTube
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl
ops:"
Arte et Marte
for example I thought AnimalMother was a girl
Arte et Marte
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: Map layers and variations
hmm, just wondering, is it possible to give factions different kit layout for different layers? i.e. in past, somebody suggested to choose ammo for LAT, if create one, give fragmentation or thermobaric projectile to LAT, ban AA and HAT on infantry layer and other variations in number of kits available etc.

