Weather?
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Warrior
- Posts: 43
- Joined: 2005-05-15 19:11
Weather?
Would it be possible to Add weather into this game? Im not sure if BF2 is capable of doing something like this. When I say "weather" I mean like playing on a map that is pouring rain and lighting and thunder every few seconds or so. Cause that would add to the realilism I guess. I mean, in real life, we dont always have a battle on a perfect sunny day or a nice cool night, do we?
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CobraPhantom
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Dre
- Retired PR Developer
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Figisaacnewton
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Tactical Advantage
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Not in any intention to change the subject, but when you guys get that mod kit, be sure to look into making some night maps with night vision, etc. You just can't beat night wars with all the traccers[R-DEV wrote:Dre]Weather is definitely something to consider. We'll be able to tell you more once we get our hands on the mod tools.![]()
GOD BLESS AMERICA AND OUR ALLIES
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Ugly Duck
- Posts: 975
- Joined: 2004-07-26 02:23
BF2 has dynamic lighting, so night maps are a must. A night time thunderstorm would be great. Even if you couldn't have rain the thunder and lightning would work. Have random flashes go off that key a thunder sound. So you might be sneaking up on the enemy and then all of the sudden there's lightning and they see you and there's a huge firefight and tracers are flying and... /endactionmoviesequence.
Flares are good too!
Flares are good too!
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Tactical Advantage
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Dre
- Retired PR Developer
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Consider it consideredTactical Advantage wrote:Not in any intention to change the subject, but when you guys get that mod kit, be sure to look into making some night maps with night vision, etc. You just can't beat night wars with all the traccers[R-DEV wrote:Dre]Weather is definitely something to consider. We'll be able to tell you more once we get our hands on the mod tools.![]()
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Tactical Advantage
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Figisaacnewton
- Posts: 1895
- Joined: 2004-11-23 05:27
Hopefully...
So, how do you make the NVG work? Just have it constantly on the player like the gas masks in BF1918?
I'm imagining the sweetness of being able to look out over a level, tottaly pitch black. Then, hear a sonic boom, seconds later, FLASH.... boom....FLASH....boom.... bombs going off in the distance...
No idea on how to code NV though...
So, how do you make the NVG work? Just have it constantly on the player like the gas masks in BF1918?
I'm imagining the sweetness of being able to look out over a level, tottaly pitch black. Then, hear a sonic boom, seconds later, FLASH.... boom....FLASH....boom.... bombs going off in the distance...
No idea on how to code NV though...

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Alpha_Lima
- Retired PR Developer
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- Joined: 2004-09-04 12:00
It's a maybe.solodude23 wrote:Will do....is that a yes?[R-DEV wrote:Dre]Consider it consideredTactical Advantage wrote:
Not in any intention to change the subject, but when you guys get that mod kit, be sure to look into making some night maps with night vision, etc. You just can't beat night wars with all the traccers![]()
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snipurs
- Posts: 373
- Joined: 2005-01-27 13:59
its like star wars lol, kinda like thisTactical Advantage wrote:Not in any intention to change the subject, but when you guys get that mod kit, be sure to look into making some night maps with night vision, etc. You just can't beat night wars with all the traccers[R-DEV wrote:Dre]Weather is definitely something to consider. We'll be able to tell you more once we get our hands on the mod tools.![]()
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http://www.big-boys.com/articles/iraqfootage.html
muhauahah its not a apache gattling gun i know but still its cool
"Mess with the best...get sniped like the rest"
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