Tank-based map
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npsxbox
- Posts: 178
- Joined: 2006-02-06 23:50
Tank-based map
Quick question.
For maps based on massive tank combat, (like El Alamein or Operation Aberdeen in 1942) will the PR team allow the tanks to spawn quickly?
Because those maps can be so fun when everybody has their own piece of armor, but so boring while your waiting for vehicles to spawn. If you don't allow tanks to spawn quickly in a map like this, then the armor maps really won't work.
For maps based on massive tank combat, (like El Alamein or Operation Aberdeen in 1942) will the PR team allow the tanks to spawn quickly?
Because those maps can be so fun when everybody has their own piece of armor, but so boring while your waiting for vehicles to spawn. If you don't allow tanks to spawn quickly in a map like this, then the armor maps really won't work.
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eggman
- Retired PR Developer
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- Joined: 2005-12-27 04:52
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Griffon2-6
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Resjah
- Posts: 812
- Joined: 2005-08-24 02:33
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npsxbox
- Posts: 178
- Joined: 2006-02-06 23:50
'[R-DEV wrote:eggman']no.
but we'll provide capabilities to keep tanks alive and in battle ready condition.
but you'll never see 30 second respawn on tanks like vBF2 sort of play.
well, okay, 30 seconds would be too quickly. But maybe letting them spawn within 2 or 3 minutes wouldn't really be all that bad. You really are completely out of the action if you don't have a tank, even after the appropriately long PR spawn times for infantry. Also, if one side does maintain most of their tanks alive, while the other team doesn't, well, the other team really won't have much of a chance to counter attack since they won't have any armor for a long time.
well, I just hope that what you guys are planning work out okay.
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eggman
- Retired PR Developer
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- Joined: 2005-12-27 04:52



