Night Vision
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Psycho_Sam
- Posts: 255
- Joined: 2005-06-15 00:03
Night Vision
Are any maps going to be set at dusk or night? If so have any night vision goggles been made for say special forces or night vision for vehicles?
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Dre
- Retired PR Developer
- Posts: 399
- Joined: 2005-04-10 12:00
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BrokenArrow
- Retired PR Developer
- Posts: 3071
- Joined: 2005-06-07 18:54
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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00
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BrokenArrow
- Retired PR Developer
- Posts: 3071
- Joined: 2005-06-07 18:54
In the Battle of Foy map in Forgotten Hope there is snow falling from the sky, not alot but it deffinitly makes the map very cool as far as scenery goes. is that a goal for PR to make it rain or snow (if say, the war in PR is expanded to north korea
)?
dont know how many have even played the Forgotten Hope mod if you havnt its great for realism and is probably the best thing to happen to the original battlefield, there will be a forgotten hope 2
so ill go between m1 and m16 once FH2 and PR come out.
dont know how many have even played the Forgotten Hope mod if you havnt its great for realism and is probably the best thing to happen to the original battlefield, there will be a forgotten hope 2

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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00
Weather effects have been discussed, code-wise they aren't friendly on networks, as massive multiplayer online games aren't meant to have the refined details one would find in say a Metal Gear Solid or Splinter Cell game. Hence the scarcity of snow flakes in FH. Although we will do our best to include some sort of natural weather effects into maps (since China has every known enviornment on earth) we will definatley look at our options, by taking into account the limitations of the engine both client and server-side. 
Project Reality Operations Lead v0.2-0.3


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BrokenArrow
- Retired PR Developer
- Posts: 3071
- Joined: 2005-06-07 18:54
well im happy as long as you devs are putting out the game to the best of your ability... even on a salary of... ahh god i cant remember what requiem said your salary was made up of on his suburbanwarfare interview... gratitude? respect? thanks? something like that but no matter which it is im happy you guys are logging in the hours! keep up the good work.
and besides the really hard job is given to the PR community, we have to keep asking and asking for stuff and then we have to test the games for you guys
and besides the really hard job is given to the PR community, we have to keep asking and asking for stuff and then we have to test the games for you guys

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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00
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SGT-Kwint[75thR]
- Posts: 29
- Joined: 2005-06-16 12:26
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00






