Buring Sands AAS/INS Very Confusing
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SIDEKILL3R
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Buring Sands AAS/INS Very Confusing
The Burning Sands game mode where a cache is present and flags are on the map at the same time is very confusing not knowing what to do is this a bugged or made this way if so explain the OBJ of both teams with both Cache and Flags or points
- Mineral
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Re: Buring Sands AAS/INS Very Confusing
It's an experiment of introducing a side-objective in INS, I quite like it tbh
. There is still a bug in current version where the insurgents lose 30 tickets if they loose a flag. This should be fixed in a future version as far as I heard.
British objective: Hold at least one flag and destroy all 5 caches.
insurgent objective: capture all flags so the british bleed tickets and defend all 5 caches.
British objective: Hold at least one flag and destroy all 5 caches.
insurgent objective: capture all flags so the british bleed tickets and defend all 5 caches.
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LITOralis.nMd
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Re: Buring Sands AAS/INS Very Confusing
Really?
I play all the time and am a Beta tester and even I didn't know that was the point of this new layer.

Might need to publicize this more.
I play all the time and am a Beta tester and even I didn't know that was the point of this new layer.
Might need to publicize this more.
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SIDEKILL3R
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Re: Buring Sands AAS/INS Very Confusing
i quite like it to just was very confused but thank you for the infoMineralWouter wrote:It's an experiment of introducing a side-objective in INS, I quite like it tbh. There is still a bug in current version where the insurgents lose 30 tickets if they loose a flag. This should be fixed in a future version as far as I heard.
British objective: Hold at least one flag and destroy all 5 caches.
insurgent objective: capture all flags so the british bleed tickets and defend all 5 caches.
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SIDEKILL3R
- Posts: 394
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Re: Buring Sands AAS/INS Very Confusing
[R-COM]LITOralis.nMd wrote: Might need to publicize this more.
I think you guys might want to do that cause a lot of us didn't know what to
do
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HunterMed
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Re: Buring Sands AAS/INS Very Confusing
definitely. my team lost because no one had an idea we had to keep the flagsMight need to publicize this more.
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Rudd
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Re: Buring Sands AAS/INS Very Confusing
INS on BS is currently bugged, the flags aren't supposed to cost tickets
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nAyo
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Re: Buring Sands AAS/INS Very Confusing
If it could be explained on the loading screen it'd be quite handy I think, so everyone can be aware of their objectives.
"I, for one, am not a dictator. I'm the Supreme Leader" - Master
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Heskey
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Re: Buring Sands AAS/INS Very Confusing
This needs explaining in the manual please
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Rudd
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Re: Buring Sands AAS/INS Very Confusing
For the old crowdHeskey wrote:This needs explaining in the manual please
It's basically VCP from albasrah 0.6 with 3 flags instead of one (at least it should have been, once the code is change on python)
For the new crowd Mineral said it best.
British objective: Hold at least one flag and destroy all 5 caches.
insurgent objective: capture all flags so the british bleed tickets and defend all 5 caches.






