Community Factions
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NyteMyre
- Posts: 2394
- Joined: 2008-08-31 10:10
Community Factions
Can someone please clear up to me which community made factions are still actively being developed?
The community factions forum section gets changed like every month into a different hierarchy. First every faction had it's own section, but now it's all put into one heap and any info can't be found.
I'm especially interested in the dutch faction and the PMC faction.
The community factions forum section gets changed like every month into a different hierarchy. First every faction had it's own section, but now it's all put into one heap and any info can't be found.
I'm especially interested in the dutch faction and the PMC faction.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Community Factions
Off the top of my head, Norwegian, Finish, Dutch, Syrian, Polish and ww2 are still active.
AfSoccer "I just don't see the natural talent."

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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Community Factions
The forum structure has changed once, actually
.
But yes, what Rabbit says, those are the ones that are actively being developed. Regarding the Dutch, you might like their Facebook page: https://www.facebook.com/PRDAF
But yes, what Rabbit says, those are the ones that are actively being developed. Regarding the Dutch, you might like their Facebook page: https://www.facebook.com/PRDAF

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NyteMyre
- Posts: 2394
- Joined: 2008-08-31 10:10
Re: Community Factions
Ah PMC faction got disbanded? I was really interested in the armed SUV's[R-CON]Rabbit wrote:Off the top of my head, Norwegian, Finish, Dutch, Syrian, Polish and ww2 are still active.
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Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Community Factions
No driving force behind the PMC faction anymore, I'm afraid.

--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
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Hayden345
- Posts: 34
- Joined: 2013-11-14 20:25
Re: Community Factions
No ADF either, rats. Was hoping to see some Bushmasters and the Austyer join the fight.
EDIT: Here's hoping that the dutch faction has bushmasters
EDIT: Here's hoping that the dutch faction has bushmasters
Last edited by Hayden345 on 2014-02-02 11:13, edited 1 time in total.
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risegold8929
- Posts: 340
- Joined: 2012-02-05 22:13
Re: Community Factions
Even worse, no NZDF -much more importantHayden345 wrote:No ADF either, rats. Was hoping to see some Bushmasters and the Austyer join the fight.
EDIT: Here's hoping that the dutch faction has bushmasters![]()

CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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camo
- PR:BF2 Developer
- Posts: 3165
- Joined: 2013-01-26 09:00
Re: Community Factions
https://www.youtube.com/watch?v=tdiaqS8lLfQHayden345 wrote:No ADF either, rats. Was hoping to see some Bushmasters and the Austyer join the fight.
EDIT: Here's hoping that the dutch faction has bushmasters![]()
there you go, i hope it is as good as the VAB is for the French.
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Hayden345
- Posts: 34
- Joined: 2013-11-14 20:25
Re: Community Factions
Very nice, now let's see how it handles an IED or an AT mine.
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Truism
- Posts: 1189
- Joined: 2008-07-27 13:52
Re: Community Factions
Tough to say. To be honest a PMV hitting a mine is still a total write off and no one inside is going to be in fighting condition afterwards. It's a fantastic piece of kit, but it's hard to model that in game.
SSGTSEAL <headshot M4> Osama
Counter-Terrorists Win!
Counter-Terrorists Win!
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
Re: Community Factions
Hayden345 wrote:Very nice, now let's see how it handles an IED or an AT mine.

Its armoured like a tank but like the real thing a IED will total it:

Ingame an arty IED will kill it, but it should have some resistance againt regular IED's
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Hayden345
- Posts: 34
- Joined: 2013-11-14 20:25
Re: Community Factions
Maybe if after hitting an IED they don't blow up instantly, but reach critical damage allowing the inf to dismount before it blows up, that way mines aren't as useless ingame against them, but they still would have that realisticness of protecting the mounted inf from the IED.'[R-COM wrote:Glimmerman;1981395']
Its armoured like a tank but like the real thing a IED will total it:
Ingame an arty IED will kill it, but it should have some resistance againt regular IED's
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Community Factions
Would be nice to see them in a REALLY slow bleed when they get out too.Hayden345 wrote:Maybe if after hitting an IED they don't blow up instantly, but reach critical damage allowing the inf to dismount before it blows up, that way mines aren't as useless ingame against them, but they still would have that realisticness of protecting the mounted inf from the IED.
AfSoccer "I just don't see the natural talent."

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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Community Factions
I talked to K4on about this, it should be doable. Needs some new or changed materials, but we'll work on it.

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camo
- PR:BF2 Developer
- Posts: 3165
- Joined: 2013-01-26 09:00
Re: Community Factions
Just like what the VAB does when it gets blown up by an arty ied, you're given a few seconds to jump out and run away.Hayden345 wrote:Maybe if after hitting an IED they don't blow up instantly, but reach critical damage allowing the inf to dismount before it blows up, that way mines aren't as useless ingame against them, but they still would have that realisticness of protecting the mounted inf from the IED.
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Truism
- Posts: 1189
- Joined: 2008-07-27 13:52
Re: Community Factions
Tbh is actually shouldn't matter that much which sort of ied is used. There were some leaks a few years back relating to the size of a blast needed to roll one in country by a certain well known military writer embedded with Australian forces. Take what you will out of it, but the main take away point is that a blast large enough to roll the 15t vehicle is still not enough to penetrate the bottom hull or kill the occupants.
SSGTSEAL <headshot M4> Osama
Counter-Terrorists Win!
Counter-Terrorists Win!
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IINoddyII
- Retired PR Developer
- Posts: 2268
- Joined: 2008-02-06 03:12
Re: Community Factions
Defence Materiel Organisation - DMO Bulletin“The performance of the original and improved Bushmaster were considered to be excellent by its operators, this is evidenced by multiple Bushmasters being hit and destroyed by Improvised Explosive Devices (IEDs), with none of the vehicle crews being killed,”
good bit of kit - would love to see it ingame
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Pronck
- Posts: 1778
- Joined: 2009-09-30 17:07
Re: Community Factions
So, I smell a invincible vehicle capable of surviving tons of IEDs?
We are staying up!
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Hayden345
- Posts: 34
- Joined: 2013-11-14 20:25
Re: Community Factions
Maybe if the same mechanics that are used the "track" tanks can be used here, so an IED will only disable it's mobility.B.Pronk(NL) wrote:So, I smell a invincible vehicle capable of surviving tons of IEDs?
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
Re: Community Factions
Invincible No, hard to kill in one blow for sure.B.Pronk(NL) wrote:So, I smell a invincible vehicle capable of surviving tons of IEDs?


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