List of things that do and do not work from SF.

Making or wanting help making your own asset? Check in here
Post Reply
Maistros
Posts: 743
Joined: 2006-11-30 11:18

List of things that do and do not work from SF.

Post by Maistros »

Does anyone know of which statics do and do not work from the Special Forces xpack?

I've unpacked the statics from client and server into my mods/PR/objects folder.
I noticed that in Al Basrah there is the airport, cargo plane, control tower, asylum, etc. I was curious as if all of the statics work but just not the vehicles or how this is all done so that you do not need SF to use them in PR.
Wasn't me.
SGT.Collado
Posts: 704
Joined: 2006-11-22 14:14

Post by SGT.Collado »

Cargo plane would work but not with vehicles on them. The only way the would work was if you had paratroopers on 'em.
Image

77SiCaRiO77 wrote:ask him if he is an enemy , if he answer you in other language, then fire at him
V3N0N_br
Posts: 592
Joined: 2005-08-14 16:12

Post by V3N0N_br »

For them to be used in PR without needing SF, you just gotta put'em in PR's objects_client/server.zip inside Objects folder.
That is, you gotta add them to the mod (wheter they're vehicles or statics, doesn't matter if you add them to the corresponding path)

You can also add them inside the map folder, but it's a most complicated process.

Read Duckhunt's sticky tutorial about this. It works exaclty the same way.
Image
Maistros
Posts: 743
Joined: 2006-11-30 11:18

Post by Maistros »

Ok cool.

One replican of the Coronado Naval Base coming right up!
Wasn't me.
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

You might need some new statics, I think your base would have a wider variety of buildings than those provided in BF2 and SF.
Maistros
Posts: 743
Joined: 2006-11-30 11:18

Post by Maistros »

Yeah, you'll see. :)
Wasn't me.
=tGA=Harry
Posts: 8
Joined: 2007-01-04 11:35

Post by =tGA=Harry »

I am just curious.
What does EA/ DICE say about using SF objects in the PR-mod?
I mean you can use them and play around with them even if you don't own SF. Is that legal?
Just good to know, since there are a lot of intresting objects to be used in SF and the Boosterpacks...
k30dxedle
Posts: 163
Joined: 2007-01-20 18:31

Post by k30dxedle »

If you're asking about if you can put SF vehicles into PR, it's possible. I did my own little minimod (no competition to yours) with WinRAR and Notepad, and the first step is to copy the xpack (SF) folder. Obviously to copy the folder you must have Special Forces in the first place. I think it requires moving things from objects_server and _client.zip.

And if I completely misunderstood your post...oops.
Post Reply

Return to “PR:BF2 Community Modding”