
Dragon Fly
- ALADE3N
- PR:BF2 Developer
- Posts: 577
- Joined: 2016-02-13 17:34
- Location: Philippines
- Suchar
- PR:BF2 Lead Developer
- Posts: 2208
- Joined: 2016-10-12 13:25
- Location: Poland
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Veterans-Gaming
- Posts: 382
- Joined: 2010-04-06 20:25
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C@$PER
- Posts: 39
- Joined: 2018-09-12 23:19
Re: Dragon Fly
The picture doesn't explain why the "spawn_shack" has a forcefield.
- ALADE3N
- PR:BF2 Developer
- Posts: 577
- Joined: 2016-02-13 17:34
- Location: Philippines
Re: Dragon Fly
simple, the modeler made a mesh in that location so it cant be hopped into.C@$PER wrote:The picture doesn't explain why the "spawn_shack" has a forcefield.

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C@$PER
- Posts: 39
- Joined: 2018-09-12 23:19
Re: Dragon Fly
Why did the modeler make a mesh in that location?
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51
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C@$PER
- Posts: 39
- Joined: 2018-09-12 23:19
Re: Dragon Fly
May I have one good reason why we shouldn't remove the invisible force field.
*Please rename thread: "spawn_shack"
*Please rename thread: "spawn_shack"



