did we get around the vehicle thing?
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A-10Warthog
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did we get around the vehicle thing?
look http://idf.planetbattlefield.gamespy.co ... name=Dovra
it seems like they got around the thing ware a vehicle cant go on/inside another vehicle. if so that means good news for alotta mod teams
it seems like they got around the thing ware a vehicle cant go on/inside another vehicle. if so that means good news for alotta mod teams
A-10, EX PR Tester, Moderator, Public Relations.
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from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"
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A-10Warthog
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A-10Warthog
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Rhino
- Retired PR Developer
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plz note: http://idf.planetbattlefield.gamespy.co ... RA_IG4.jpg
no vehicles on it.
also it would be possible to have the vehile spawn onto the base of it, and have its physics locked and basicly hoocked onto the boat, and it would follow the boat where ever it went. BUT if a player decied he wanted to get into the tank, the physcis lock would become undone and all hell would brake loose.
no vehicles on it.
also it would be possible to have the vehile spawn onto the base of it, and have its physics locked and basicly hoocked onto the boat, and it would follow the boat where ever it went. BUT if a player decied he wanted to get into the tank, the physcis lock would become undone and all hell would brake loose.
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Clypp
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That sounds somewhat promising for naval assaults. If only the tank could be locked until the ship comes to a stop or reaches a certain zone...'[R-DEV wrote:Rhino']plz note: http://idf.planetbattlefield.gamespy.co ... RA_IG4.jpg
no vehicles on it.
also it would be possible to have the vehile spawn onto the base of it, and have its physics locked and basicly hoocked onto the boat, and it would follow the boat where ever it went. BUT if a player decied he wanted to get into the tank, the physcis lock would become undone and all hell would brake loose.
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Rhino
- Retired PR Developer
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Hitperson
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'[R-DEV wrote:Rhino']even if it was stopped, i think it would still have a very bad effect.... just not as much.
i remember the trampoline hmmwv's in the test video's you guys released.
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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Clypp
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That was in the BF1942 engine. That engine was much better for vehicle collusions. You could take off from moving carriers and stand on aircraft wings without the jitter and spontaneous combustion BF2 has.NavalLord wrote:Forgotten Hope had this. Tanks and APCs would spawn on the LCT. They jittered about a bit, but it still worked.
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77SiCaRiO77
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i was thinking in something like this :
-when you fly, the bomb model is merge to the plane but when you drop the bomb , the model "disappears" and a bomb spawn in the midle of the air ; now replace the plane with the ship, and the bomb with the tank
, also you can make the fire botton (when you spawn the tank ) only capable to fire when the ship is near the coast , dont know if is possible :/
-when you fly, the bomb model is merge to the plane but when you drop the bomb , the model "disappears" and a bomb spawn in the midle of the air ; now replace the plane with the ship, and the bomb with the tank
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A-10Warthog
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Leo
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Yea, but the bombs aren't drivable, which leads me to my next point, can we get a kit where you sit on the falling bomb with a cowboy hat in your hand? Just saying, morale booster.77SiCaRiO77 wrote:i was thinking in something like this :
-when you fly, the bomb model is merge to the plane but when you drop the bomb , the model "disappears" and a bomb spawn in the midle of the air ; now replace the plane with the ship, and the bomb with the tank, also you can make the fire botton (when you spawn the tank ) only capable to fire when the ship is near the coast , dont know if is possible :/
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ArmedDrunk&Angry
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DaedalusAI1
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Also on the bomb thing, we need the abillity to place C4 on to people so they can run in and blow themselves up!! Jihad!Leo wrote:Yea, but the bombs aren't drivable, which leads me to my next point, can we get a kit where you sit on the falling bomb with a cowboy hat in your hand? Just saying, morale booster.
Bunny from Platoon "... I get this bad feeling. I told the padre the truth man, I like it here. Get to do what you want, nobody f#@%$ with you. The only worry you got is dying. And if that happens you won't know about it anyway..." 






