Heavy AT + sand bag

If you find a bug within PR:BF2 (including PRSP), please report it here.
Locked
ZeTrueDi
Posts: 16
Joined: 2006-11-20 00:58

Heavy AT + sand bag

Post by ZeTrueDi »

Hi, i ve noticed some bugs so i ll try to explain as clearer as i can...

First, when i take Heavy AT Kit, aim view (right click) sometimes fail to swith... it s quite horrible when u aim a tank, trying 10s to get scope and nothing appends. I ve tried to wait between each click, crouching, proning, turning, nothing seems resolve this, and sometimes it works without reason until it doesnt work again...

And idea???

Another bug, when you build something near other construction, u can be stuck with feet in the new ground. Per example, my CO order to build a sand bag wall on the gate near bridge of river fort in 7 gates... each time i ve tried to go around (walking, running or jumping) i ve been blocked between the sans bag ground mound and the stone wall... 4 times... nothing can move me, even a truck which only kill me...

PS : Excuse my poor awful english, i ve tried to do my best....
Zodiaccup
Posts: 167
Joined: 2007-04-02 16:17

Post by Zodiaccup »

The H-AT delay is no bug. :wink:
PR 0.6 Manual wrote: The heavy AT launcher has a usage delay and a reload delay. When deploying the weapon and after sprinting you need to wait 15 seconds before you can use it. The weapon is ready to use as soon as you can use the sights.
Link

Can't say anything about your sandbag problem, never experienced it before.
Image
Clan member of Lost Platoon.
Aljen
Posts: 399
Joined: 2006-11-14 14:48

Post by Aljen »

H-AT is intentionally made that way. In reality you simply don't pop-out and trash enemy tank hundred meters away. It take time to aim and shoot that missile launcher. And be glad we do not have realistic reloading - it would take much longer as I believe.

Yes I had similar problem when my commander built sandbags at the entrance to River Fort. I got stuck between wall and asset.
I blame BF2 engine and its collision detection system.
Truth needs no law to enforce it
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
ZeTrueDi
Posts: 16
Joined: 2006-11-20 00:58

Post by ZeTrueDi »

Thank you for your answers guys, i ve read the wiki but not this update, so i know about reload timer but not the "after sprint" timer...
Now i m aware and that s a bad news for tanks...
Locked

Return to “PR:BF2 Bugs”