Tychandrus wrote:Ah... The naval combat of Battlefield 1942... Good times...
Assuming you're a competent captain like me and don't run your bloody ship onto the blasted beach! Gah!
Should this be something that is considered, and implemented, I vote that it should be implemented as a static object. It would be feasibly simpler to do.
what i was thinking, but i was still giving the optoion of moving it arround to confuse planes, but now u have pointed out the bit of driving the ship onto the sand it wouldnt be a good idea....
As for the ship providing artillery support, this is a modern battlefield, is it not? If I remember correctly, naval artillery now comes in the form of sea-to-land cruise missiles which are fired off of the deck of the ship. These cruise missiles tend carry high yield explosive warheads or miniature nuclear warheads and are, as this kind of missile tends to be, computer guided.
I was thinking the same thing, and then rembered that Ships, dont carrie Tomahawks but subs do...
Tomahawk Land Attack Missile (TLAM)
A conventionally armed Land Attack Missile with a range in excess of 1000 nautical miles. Turbojet powered it is submarine launched from torpedo tubes, has an autonomous terrain following guidance system and flies a pre-planned missile track.
Tomahawks as stated above are fired for Submarines... How this could be done would be very simapl. You would have some kind of model, that you would just be shuved under the sea, Then when the commander gave the order for the Tomahawk to be fired, from this say "box" from under the sea a missle will apear, and then go and fly up in the air and crash into the object it was aimed for. Might want to do a small animation of the sea comming up like in the pic below so it looks cool too.

There would be no way i could think of to stop this missle thou...
Now, for those of you who read this and see 'miniature nuclear warhead' and cry 'overkill' do not equate the kind of explosive I speak of in a ship launched cruise missile to, say, the kind of missile carried in the silo of a nuclear submarine. These are miniature nuclear warheads, their output of firepower tends not to be so...destructive. I could be wrong though, if we have any experts on Naval warfare here, I would like to know their opinion on this.
Tomahawks nroamly carrie only noraml exsplocive warheads, only in a nuclar war would they be armed with the nucalr warhead.
However, since this is a Type 42 destoyer, armed with cannons and not cruise missiles, the solution is still the same. The cannons themselves will not be manned by players but, if you'd like to play pretend for a moment, NCNPC's (Naval crew Non-player characters) which we do not see because they are inside the ship. Thus, when a commander requests a naval artillery strike, simply make the request like you usually do and the guns will line up accordingly.
I thought this bit spoke for itself as i was talking about replacing this with the arty cannons which are autommatic aiming as well.
Welcome to our forums, Rhino. You will be a welcome addition to our community.
thxs to both u and Evilhomer.
Edit: Ah, I forgot, how would we balance this? I see two possible solutions which can both be implemented at the same time:
The first is simply, and in my opinion, the most rewarding and fun. A special operations task force, by boat. If you can get on the deck of the ship, then simply attach your explosives to the offending guns and press that indescriminate little red button that your thumb is twitching on top of.
The second is an aerial assault. If a bomber or fighter delivers a successive direct hit on the offending cannon, that cannon is then destroyed. Not a simple task, however, because the destroyer is armed with vulcan cannons.
I just said that above in my last post...
