Insurgents

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UH60BHPilot
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Insurgents

Post by UH60BHPilot »

I know PR's main goal right now is adding the British Army in, but what about after that, modelling Insurgents? I mean, it wouldn't require to much work. A few player models, a few weapon models (Alot could be used from vanilla BF2) and wall-ah. You have a whole new team, what do you guys think?
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Evilhomer
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Post by Evilhomer »

Quite possibly further down the line... I see no reason why not!
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dawdler
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Post by dawdler »

But wouldnt they just be MEC in different skin and roughly the same weaponry?
UH60BHPilot
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Post by UH60BHPilot »

Not really, no . I was thinking something like totally new player models. Almost like the ones in SF . That way you can have the bandana's (for lack of a better word) etc. As far as weapons go, instead of the AK-101 you would have the AK-47 as the primary weapon. RPG-7 as anti-tank. And a few other more weapons that are commonly used between insurgent groups.
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dawdler
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Post by dawdler »

So in other words, it not MEC with a different skin, its PLA with a different skin? ;)
Hitperson
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Post by Hitperson »

dawdler wrote:So in other words, it not MEC with a different skin, its PLA with a different skin? ;)
nope I've though about this too and i would have multiple weapons for the insergents that can be chosen/multiple weapons for each set randomly chosen.
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DEDMON5811
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Post by DEDMON5811 »

I was looking in to it the easiest would be to take the sf model of those insurgent looking guys changing the sound files to mec and weapons to mec and dropping it back into bf2/prmm. only problem is if you put it up for download like you would have to EA/Dice would probably sue your ***.

Making all that stuff fresh is alot of work.
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Figisaacnewton
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Post by Figisaacnewton »

If we ever make the insurgent team, all I ask is that c4 is replaced by a booby trapped arty shell, and the 'clicker' is a cell phone.
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UH60BHPilot
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Post by UH60BHPilot »

Amen to that :P . If you think about it, though, it is only 1-2 new player models. And 1-4 new weapon models. About 1% of the work they are putting into the Brits right now.
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Armand61685
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Post by Armand61685 »

As long as you don't replace the MEC with insurgents; just make insurgents additional to MEC.
Deagle
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Post by Deagle »

You could probably have the Insurgents as a special class for the MEC, as was (I think) originally planned in the game. You could probably split them into two seperate classes. One as the "Special Forces" type character, the other as the anti-tank character.
UH60BHPilot
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Post by UH60BHPilot »

Ehh... I don't like that idea. I think Insurgents as a totally new team.
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Armand61685
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Post by Armand61685 »

UH60BHPilot wrote:Ehh... I don't like that idea. I think Insurgents as a totally new team.
Nope. Just think of "paramilitary" and it will all make sense.
Cerberus
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Post by Cerberus »

I wouldn't mind seeing the insurgents as an entirely new team.

I just hope they'd get a variety of weapons (SKS, FN FAL, AK74, PKM, RPK-74, G3, M16, etc)
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Figisaacnewton
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Post by Figisaacnewton »

Insurgents = middle east = aks, rpks, pkms, svds, rpgs.
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requiem
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Post by requiem »

Insurgents are not a new concept so it could be anywhere in the world, yet as they are not military I wouldn't see the logic behind putting them in PR as a faction. They specialize in asymmetrical warfare whilst BF2 is all about conventional warfare. In this day & age, this often includes kidnappings, bombings and various other assaults on civilians. My vote would go towards implementing other nations beforehand.
Armand61685
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Post by Armand61685 »

requiem wrote:Insurgents are not a new concept so it could be anywhere in the world, yet as they are not military I wouldn't see the logic behind putting them in PR as a faction. They specialize in asymmetrical warfare whilst BF2 is all about conventional warfare. In this day & age, this often includes kidnappings, bombings and various other assaults on civilians. My vote would go towards implementing other nations beforehand.
Yes I agree. If anything, maybe you and the devs can later on add supplementary "paramilitary" insurgent classes, which consist of a basic rifleman/assault and a RPG-wielding AT man. An incentive to play as an insurgent would be that if you die as an insurgent, your team loses no tickets, and they get more stamina. Obviously, the downside to playing as these insurgents would be that their guns' accuracy is severely curbed (due to age or misuse) and they have no armor.
Cerberus
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Post by Cerberus »

Figisaacnewton wrote:Insurgents = middle east = aks, rpks, pkms, svds, rpgs.
Yes, but insurgents fight with all sorts of weapons.
"Practice proves more than theory, in any case."

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"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
UH60BHPilot
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Post by UH60BHPilot »

I suppose you are correct Requim. But there are some battles here and there where the Iraqi Insurgents are being forced into conventional battles. Would still be fun to add them at a later time.
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