Quick question regarding HMMWVs etc
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Symplify
- Posts: 207
- Joined: 2007-03-24 22:05
Quick question regarding HMMWVs etc
Why where the hummers and other such light vehicles largely replaced by the big thundering trucks? Is it more realistic for a squad to be driving around in a truck than in a hummer?
I'm not complaining, as such, but I just had the impression that hummers were used more, as they are the only vehicle I've ever seen in pictures of Iraq, can't recall ever seeing those big 6-wheelers.
I'm not complaining, as such, but I just had the impression that hummers were used more, as they are the only vehicle I've ever seen in pictures of Iraq, can't recall ever seeing those big 6-wheelers.

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OkitaMakoto
- Retired PR Developer
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Maybe there's hope in getting a certain Humvee for this role? personally, Id like to see some armored Humvees used in their stead, but of course, thats just me wishing. Kinda odd seeing a ton of those trucks in a combat enviro with like, very few Humvees in comparison. Then again, Ive never been to warSoulja wrote:Well those are Support Trucks and their needed to setup bunkers and firebases and the like. That's why there's so many.
And besides, its just how it is for now. And longer prolly.
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BloodBane611
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it is a bit odd, but you're not going to carry those kind of supplies in your humvee. So the deuce and a halfs are standins for whatever supply vehicles the factions use irl. I totally pulled that out of my butt if you can't tell.
I think it's reasonable, especially since there are no models to replace it right now. Maybe when some more realistic humvees get made it'll get changed.
I think it's reasonable, especially since there are no models to replace it right now. Maybe when some more realistic humvees get made it'll get changed.
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LeggyStarlitz
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Rudd
- Retired PR Developer
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In the theatre you only see them in guarded convoys? So the difference would be that the support trucks arent used as one off transports/combat transports like they sometimes are in PR. Wait for the commander build bug to be sorted out, then they will become VERY inviting targets.
I'd imagine there are so many pictures of hummers because they are a staple american vehicle, the average joe probably wouldn't immediately know that a LAV/whatever is american or chinese
I'd say that the hummer/other vehicle ratio is very map dependant.
I'd imagine there are so many pictures of hummers because they are a staple american vehicle, the average joe probably wouldn't immediately know that a LAV/whatever is american or chinese
I'd say that the hummer/other vehicle ratio is very map dependant.
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charliegrs
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Freelance_Commando
- Posts: 130
- Joined: 2007-06-05 08:03
Maybe we should have some 'different' trucks with actual supplies that can only be driven by engineers (and maybe officers).
These could rearm vehicals and do all the normal stuff as well, now that would be cool. That woud give the engineer class some added bonuses!!!
Also, yes I believe there should be some more Humvees (50 cal) and the like on BIG maps. Maybe some that only spawn at the start of the round...
These could rearm vehicals and do all the normal stuff as well, now that would be cool. That woud give the engineer class some added bonuses!!!
Also, yes I believe there should be some more Humvees (50 cal) and the like on BIG maps. Maybe some that only spawn at the start of the round...
Time to rise to the occasion.
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Ragni<RangersPL>
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Expendable Grunt
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Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
Its a case of utility vs weaponry I think and the 50 cal makes that vehicle more of a weapon which they didnt want apparently
Also making the truck big, noisy, obvious & clunky to use means the enemy is totally failing to surpress any building efforts in that area, it makes for a good prerequisite
Same for using it as transport or ammo resupply.
The truck has no weapon so the area must be secured by other means before the utility is safe to proceed
I think they have the priorities correct in that looks are ranked far behind realistic gameplay and tactics
Also making the truck big, noisy, obvious & clunky to use means the enemy is totally failing to surpress any building efforts in that area, it makes for a good prerequisite
Same for using it as transport or ammo resupply.
The truck has no weapon so the area must be secured by other means before the utility is safe to proceed
I think they have the priorities correct in that looks are ranked far behind realistic gameplay and tactics
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Antonious_Bloc
- Posts: 348
- Joined: 2007-11-20 05:57
The problem is that light transport doesn't spawn at the main bases anymore. So when the team starts off, you have no choice but to take the loud, stupid truck to carry your squad.
There ought to be at least one jeep or whatever at the main base to start off with. Or maybe two and then reduce the number of trucks that start to two instead of three.
There ought to be at least one jeep or whatever at the main base to start off with. Or maybe two and then reduce the number of trucks that start to two instead of three.

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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
4 Jeeps/Humvees and 4 Trucks at the start of the big maps would be nice (Quinling and Kashan)

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Razick
- Posts: 397
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Thats because unlike the game proffesional militaries do not drive their utility trucks to the frontline and armed transports are normally used as taxis, not assualt vehicles. Soft skin vehicles are used in occasion but because of the typical uncertainty of an AO of Iraq, they arent the transport of choice. But if a war was in the type of scenario like PR where there is a clear frontline you would see more of these things because you just cant stuff all your infantry into APCs.Symplify wrote:
I'm not complaining, as such, but I just had the impression that hummers were used more, as they are the only vehicle I've ever seen in pictures of Iraq, can't recall ever seeing those big 6-wheelers.





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