LittleBird - Heat Seaker Lock-On?

General discussion of the Project Reality: BF2 modification.
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=XTC=HenryRollins
Posts: 8
Joined: 2007-04-11 22:27

LittleBird - Heat Seaker Lock-On?

Post by =XTC=HenryRollins »

Lately when flying the little bird I have been locked on by heat seakers. Its just a solid tone as if the missile has been launched and then begins tracking me. It seems the AA vehicle drivers are aware of this and launch missiles in the vicinity of the little bird without a lock on.

My question: Is this occurring purposely from P.R. design? or is this like similar bugs found in vanilla BF2?

I have flown a ton in the little bird and this is a new situation.
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Spec
Retired PR Developer
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Joined: 2007-09-01 22:42

Post by Spec »

Yes, since 0.75 the little bird has a heat source just like every other helicopter. But you also got flares again now. Just use them. (afaik, didnt fly it yet, but thats in the manual)

Oh, and the AA has been improved since 0.7, they lock on really fast and you hear it too late most of the time :P
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Waaah_Wah
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Post by Waaah_Wah »

Why does the view in the littlebird go down when i pop flares? Its really annoying when flying the transport LB...
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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

It used to do that for a view like mouse look, I guess it is in conflict now
Masaq
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Post by Masaq »

Waaah_Wah wrote:Why does the view in the littlebird go down when i pop flares? Its really annoying when flying the transport LB...
Check your keymap?


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Original Poster:


Please read the changelog and manual for 0.75.

Vehicles: Re-added heatsource and flares for small transport choppers

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