1. this is the number one coolest tthing that would be awsome for this mod, a mission that starts of with an airborn landing. get a C17 or so, i think i can hold about 30 people correct me if im wrong, and give everyone a one time use parachute or have them have an automatically ejected chute once they exit the plane.
it should start on the groun very far away from objective (mabye insugency?) and it will require 2 pilots to operate. then everyone pilles into the plane (no other vehicles) and force everyone to exit one at a time at a specific time. then once they hit the ground essentially force them to find their squands and get on with the mission. (thoughts?)
2. I always wondered why the special ops carried the M4.. the weapon they should carry is an FNH SCAR, its used by special operations forces by the US right now because it is more reliable... just saying
3. weapon jamming.. this might have already been covered but all the weapons we use in PR have a large tenancy to jam. just give an animation for it giving a 5% chance to jam when firing full auto. it may give troops a need to be moe tactifull and kepp firebases from being pinned down indefinatly in some cases.
4.in regards to the thread below mine. pilots should have an ejector seat. but they only have a pistol, not much defense. give them an objective if they end up ejecting.. to get to their ejected seat and grab a submachine gun and their one red smoke grenade.
5. survivalist kit a kit that you can grab to give you some guille (not full but partial, think vietnamese) give them an anti personel grenade mine (step on it...*click*... boom) and a short range marksman rifle like a psg-1,and an uzi. this should be like the spotter class that will keep snipers protected. give them a limeted use medical kit.
milita only.
soo... thoughts?


