I need to import the field dressing's model to my 3dmax, but I cant find the .COM file for the field dressing or ANY object from the client folder, on the server folder there are .com files but wount work on 3dmax.
some help?
[help] importing PR models
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xb385
- Posts: 8
- Joined: 2008-10-31 19:05
Re: [help] importing PR models
Battlefield 2\mods\pr\objects
open/unzip objects_client
in the zip go:
weapons/handheld/medickit_dressing
there you find the mesh etc
open/unzip objects_client
in the zip go:
weapons/handheld/medickit_dressing
there you find the mesh etc
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martov
- Posts: 238
- Joined: 2008-10-07 19:18
Re: [help] importing PR models
thanks, I needed to import the mesh with bf2 importer
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red.murder1
- Posts: 126
- Joined: 2008-07-25 16:00
Re: [help] importing PR models
The .con files are usually located in the objects_server.zip,because they are only used by the server. Sometimes they are packaged in the client side files.but if not look there
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
Re: [help] importing PR models
did you use the POE2 tools ? or did i miss read youre line of text ?
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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martov
- Posts: 238
- Joined: 2008-10-07 19:18
Re: [help] importing PR models
"The .con files are usually located in the objects_server.zip,because they are only used by the server. Sometimes they are packaged in the client side files.but if not look there"
for some reason I cant open the .con files in the server folder, but I could open the meshes and that is enoughth for me, thanks
"did you use the POE2 tools ? or did i miss read youre line of text ?"
Im using "BF2 exporter" for 3d max
one question more.
where I find the arms model?, I finded the bones and the guns, and the 3p soldier, but not the 1p arms that hold the gun
for some reason I cant open the .con files in the server folder, but I could open the meshes and that is enoughth for me, thanks
"did you use the POE2 tools ? or did i miss read youre line of text ?"
Im using "BF2 exporter" for 3d max
one question more.
where I find the arms model?, I finded the bones and the guns, and the 3p soldier, but not the 1p arms that hold the gun
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martov
- Posts: 238
- Joined: 2008-10-07 19:18
Re: [help] importing PR models
ok guys I found this tutorial
Editing Existing 1p Animations - Official BF Editor Forums
it explains how to animate, but i would like to know how I should know if it is going to be ok without the fisical arms model,as it only show how to use the bones. isnt the object going to screw up with the arms model? when it's exported??
Editing Existing 1p Animations - Official BF Editor Forums
it explains how to animate, but i would like to know how I should know if it is going to be ok without the fisical arms model,as it only show how to use the bones. isnt the object going to screw up with the arms model? when it's exported??
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
Re: [help] importing PR models
as far as i know, the "real" arms are not mesd up asloing you keep you bones in a properway, otherwords do animate the arms etc unrealistic...
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14

