I've been playing PR for a while and I think that something has to be done with the sniper kit. I really like what came up with the new releases and I think it's on its way to feel very realistic.
I really agree about the "settling" time the sniper has to do before firing and I think it is a great addition but it should be more precise after this time. Considering that there is no bullet drop up to 600m, the rifles aren't precise enough, even shooting from a prone stance. Right now the sniper is effective in a 250-300m range (and you can still miss a stationary target). At this range people can spot you and their assault rifle can get you easily. This isn't very realistic... Real sniper can shoot targets up to 1 mile.
I did some test with battlerecorder and shooting a 250m stationary target from prone and being immobile for much more than 8 seconds without moving the crosshair gives you a shot having a 1-2 foot diameter circle of accuracy on your target. That is more than enough to miss a headshot. Yes, sometimes you will hit it just right, but it isn't always like that. I'm not even talking about 500m, it isn't accurate at all. Also, this isn't a bullet drop factor, some of my shots were hitting higher than my target.
When I am playing sniper, I go far away, to a spot with good cover and good visibility on the map and I observe most of the time with my binocs. I try to inform my team about threats coming. I honestly rarely shoot but when I see in a range of less than 400m one of my squad being annihilated by a guy alone who drove a jeep near them and switched to the .50cal (means he is completely stationary) and I pull out my rifle, wait my 8 seconds without even moving the crosshair, THAT shot, THAT shot should be 100% precise.
I mean I played sniper quite a bit and I too have had good shots (lucky shots considering what I'm saying here), but I missed too. Too much in my opinion because of the deviation of the rifle. Please don't tell me I don't know how to shoot, instead go create a local training server, start battlerecorder and try it out for yourself. You'll find yourself lucky too after seeing it.
I know the devs want to create a realistic gaming experience and I too don't want to see an overpowered sniper kit but with the settling time it is impossible to go head front with the enemy or staying at close range. In that department the dev got it just right. But when it come to do the sniper job (recon and taking out major threats at long ranges) it should excel there.
I've read some good idea like having a deployed mode for the sniper. Great idea that should increased the rifle accuracy. Also, I think that the binocs should have a range meter. Now to know the target distance you have to set a point on your map... where is the realism in that if you still can see your distance with that, why not include a range meter.
Thanks for reading


