$pyker wrote:How do i get rid of this grid? it is not done by pressing G
Smacks head. I'm gonna pass that around to all the 3dsmqax guys here.

(joke)
Anyways, its not a grid as much as the topology of your object. Everything in 3d is made up of triangles. in your pics I see 25 triangles. So if you take one of these grid squares and change the vertices (as in moving around) the square will turn into a two triangles.
The only reason I bring this up is it will be very important which way these triangles lay when your done with you model.
Anyways they can be annoying but they are very important to see them.