Do any of you Gentlemen have some suggestions for Books I could purchase that will help me up the steep hill that is the 3dsMax "Learning Curve".
These were a couple I found on Amazon..
Amazon.com: Introducing 3ds Max 9: 3D for Beginners: Dariush Derakhshani, Randi Lorene Munn, Jon McFarland: Books
Amazon.com: 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Andrew Gahan: Books
My focus will be developing buildings and simple objects for Project Reality.
I have seen alot of useful links in the Tutorial Section, but to begin with I need a rudementary understanding of the program.
Thanks for your suggestions..
Move this post if necessary, I could not think of a better thread to put it in.
[HELP] 3dsMax Recomended Reading Suggestions Needed
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llPANCHOll
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tmnoobage
- Posts: 155
- Joined: 2008-09-15 19:54
Re: [HELP] 3dsMax Recomended Reading Suggestions Needed
most of the books I've seen teach you a lot about max, but not a lot that is relevant to graphic design for games. I can tell you not to buy "Introducing 3DS MAX 2008", it wasn't all that useful for the price
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Z-trooper
- Retired PR Developer
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Re: [HELP] 3dsMax Recomended Reading Suggestions Needed
You are much better of taking tutorials imho.
I only have one book on modeling, and it is not even for 3ds max (which I use).
I will edit in the standard response I give to all people who want to start learning max for the purpose of making game models.
I only have one book on modeling, and it is not even for 3ds max (which I use).
I will edit in the standard response I give to all people who want to start learning max for the purpose of making game models.
'[R-DEV wrote:Z-trooper;972906']
I will dig up a few good ones that helped me out when I started out.
Here we are:
Creating a weapon for Source "Glock tutorial"
Part 1: modeling the weapon
Creating a Weapon for Source tutorial - Mod DB
Part 2: unwrapping and texturing the weapon
Creating a Weapon For Source - Part 2 tutorial - Mod DB
Part 3: rigging, animating and importing into Source engine
Creating a Weapon for Source - Part 3 tutorial - Mod DB
Alternative modeling vid "Beretta tutorial"
Beretta 9000 Video Tutorial tutorial - Mod DB
Small beginner vids. Anoying video player but some good ones for beginning and understanding 3ds max.
Free 3d Max video tutorials from video-tutes.com
Other than that I can recommend using autodesks own tutorials. they have some long .pdf's on a lot of subjects.
General questions and problems are frequently asked here in this forum so feel free to post pics and ask if you run into problems.
Good hunting![]()
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Rhino
- Retired PR Developer
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Re: [HELP] 3dsMax Recomended Reading Suggestions Needed
x2, online tuts is all you really need.[R-DEV]Z-trooper wrote:You are much better of taking tutorials imho.
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Wilkinson
- Posts: 1916
- Joined: 2008-08-18 21:55
Re: [HELP] 3dsMax Recomended Reading Suggestions Needed
I have been looking everywhere for that Z-Troop. Thanks
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Pte.Paynter
- Posts: 150
- Joined: 2009-03-03 23:25
Re: [HELP] 3dsMax Recomended Reading Suggestions Needed
Same here, well a thing like it.[R-CON]Wilkinson wrote:I have been looking everywhere for that Z-Troop. Thanks
Thank You.
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
Re: [HELP] 3dsMax Recomended Reading Suggestions Needed
also use video tutorials they show some times things :O
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: [HELP] 3dsMax Recomended Reading Suggestions Needed
Or you could do what i did and just play around until you understand stuff
Not the best or quickest way but at least you can have some fun modelling weird objects





