Please, try to post only possible, realistic and great suggestion for upcoming release and things you think would improve PR gameplay experience according to your personal gameplay experience. If you've only played this game for a couple of hours, please restrain from posting suggestion in here. I want experienced players to comment and suggest seriously. Feel free to aprove/disaprove suggestions posted below.
I'll edit this post if I get new idea.
You'll understand that I love PR. Thats why I am playing it since 0.5 even tho its outdated and so buggy and thats why I want us to share our experience in order to improve overall gameplay.
-Head shot should kill
Why was it removed at first ? There is no logic reason. I don't think there is anything to argue about that really.
-Medic should stay
At first, I taught having it limited kit would be nice but if people cannot be healed/revived, they will most likely be just as kamikazi as insurgents... I think medic should stay. Most inf squad only use 1 or 2 medic at a time simply because we do need other kits for ammo, firepower, grenades, etc. Wich is working very fine.
-Repairing ingeneer should come back
Lets face it, logistic truck are fail just like commander changes since 0.8... People just dont do it because its just boring. You guys gotta balance fun and realism. When realism become boring to 95% of PR players, you just don't do it. Repairing ingeneer was doing the job good, they was useful on MBT fifty cal, it was providing great teamwork. If you really want magical repair station, you could have ingeneer repair very slowly and repair station repair a little faster.
-Logistic truck should go away
Explained above.
-Repair station should be resupply station
Explained above.
-Faster vehicle respawn
I understand Devs make it so long to have people care about vehicles but the in-game reality is people who want to play realisticly will care about vehicles whatever the respawn time is and people who don't will not care about it whatever the respawn time is and having it so long (5-20 minutes) just make it so people are penalised for playing the game the way its meant to be played... Sometimes people DOES HAVE TO abandon vehicles, sometimes it DOES get destroyed... Then you have half the team waiting at main base for any vehicle to respawn for 5-10 minutes... I'd say have maximum respawn at 5 minutes, minimum at 1. Nobody needs 10 minutes respawn.
-More vehicles
Basically for the same reasons as explained above.
Nobody wants half the team waiting at main base for 10 minutes for any vehicles to respawn on 2-4km maps... Shit happens, vehicles are abandoned, destroyed, misused, nothing we can do about it. But we do need vehicles.
-Less Supply truck
-From release to release, we still get more and more of these truck over humvee, land rover, etc. I'm no expert but do troops really goes patrolling and fighting with these trucks in Irak/afghanistan ? I really doubt so... Have more humvee/land rover/etc instead of these truck please.
-Team should be better balanced. For gameplay sake!
As for example, on Qwai River why does US has Stryker versus MBT and APC ? They should have the tracked APC with TOW. Stryker should be for insurgency use only. I know they have TOW humvee but lets be honest, 2 good MBT crew + 2 good APC crew vs a tow humvee, the humvee has no chances. Not to mention it can easily be taken out by infantry and fifty cal since its just a humvee.
-Improve commander
Since 0.8, 90% people don't play it anymore... I rarely ever see anyone playing Commander. Was the Devs objective ? I hope not. Having a commander should and can be useful to coordinates squad but you gotta make it so people wants to be commander... Respawn timer for co ? allowing him to look outside while in Command post ? No construction without a co ? Respawn time for vehicles and troops a little bit lowered when there is a CO ? Shorter reload time for art/mortar/jdam ? I think theres plenty great thing to do to improve CO and PR gameplay.
-Bring in Canadian Forces
With nice maps
-As many bug fixes as possible
Do I really have to explain this point ?
-Shorter respawn time for Insurgents and vehicles.
To simulate them being more and having more vehicles in the city and making it a little funnier to play.
