Ironsights/Red dot movement speed increase while 'scoped in'

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snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Ironsights/Red dot movement speed increase while 'scoped in'

Post by snooggums »

One thing that bothers me about using close combat scopes (red dots) and ironsights for clearing an area is that you move so very slowly while looking down the sights. (I will refer to this as scoped for the rest of the post). I realize that it is to represent you moving carefully but what it causes is slow movement around a corner so you can be picked off. If you don't scope in you can move faster and spray, and this is generally more effective than actually using the ironsights up close.

What I would like to see is a moderate increase in walking speed (not as fast as non-scoped, maybe 3/4 speed) instead of the snails pace that is used now.
snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: Ironsights/Red dot movement speed increase while 'scoped in'

Post by snooggums »

gazzthompson wrote:crouch, u walk faster. near that of normal walking.
Thanks: I forgot to mention that stupidity, the two speeds should simply be switched as the 'crouch walking' is the speed walking should be.
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Ironsights/Red dot movement speed increase while 'scoped in'

Post by bloodthirsty_viking »

i think standing should remine slow, have you every tried to keep a sight up while walking... if you want to stay accurate, you hold it up, if you need to secure a building, smoke it first
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Ironsights/Red dot movement speed increase while 'scoped in'

Post by Rudd »

snooggums wrote:Thanks: I forgot to mention that stupidity, the two speeds should simply be switched as the 'crouch walking' is the speed walking should be.
I think the idea is that crouched is the "combat glide"

but i do think walking scoped speed should be higher but less accurate than crouched
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