Red spawn

General discussion of the Project Reality: BF2 modification.
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Elchewbacca
Posts: 105
Joined: 2006-03-20 16:02

Red spawn

Post by Elchewbacca »

why is it sometimes the spawn turns red and you cant spawn there?
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eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

I think it is because there is an 'overload' of people spawning there, basically it would cause far too many players to be able to spawn on a point at once.
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GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Post by GeZe »

CP Abandon has a big problem with this. I think there is only one spawn point per flag or something.
Elchewbacca
Posts: 105
Joined: 2006-03-20 16:02

Post by Elchewbacca »

Its because people dont move they freaking stand where they spawn!!!!so annoying@!
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Szarko
Posts: 627
Joined: 2005-11-07 03:37

Post by Szarko »

Elchewbacca wrote:why is it sometimes the spawn turns red and you cant spawn there?
Pretty much means that the spawn point is blocked.
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Deuce Four
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eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Oh yeah, silly me
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Skullening.Chris
Posts: 1407
Joined: 2006-02-03 03:34

Post by Skullening.Chris »

I wonder why it happens so badly on that one map though. Everytime I play it, the "frontline" spawn is totally red and I just gotta keep clicking and hoping to catch it for the half a second that it turns white...
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Snap!

I wish there were a way the beloved devs could fix this, then again, maybe the players need to fix it!
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JuniperM40
Posts: 257
Joined: 2006-05-20 00:58

Post by JuniperM40 »

eddie wrote:Snap!

I wish there were a way the beloved devs could fix this, then again, maybe the players need to fix it!
It's an issue for the Map Makers to solve. They need to add additional spawn locations associated with a spawnpoint.

- JM40.
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eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Yeah, I know, but you do get idiots that 'insta-prone' as soon as they spawn to avoid incoming fire from an APC, so they're effectively blocking everyone else.
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Elchewbacca
Posts: 105
Joined: 2006-03-20 16:02

Post by Elchewbacca »

eddie wrote:Yeah, I know, but you do get idiots that 'insta-prone' as soon as they spawn to avoid incoming fire from an APC, so they're effectively blocking everyone else.
Yet they are effectively saving there ***
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eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Suppose, but they are effectively wasting time, especially mine. I don't mean that as a selfish comment, but who wants to sit for a guy/object to move?
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Skullening.Chris
Posts: 1407
Joined: 2006-02-03 03:34

Post by Skullening.Chris »

Hehe, yeah it's definitely something the map maker needs to fix. Until then, just remember to try your best to move your *** as soon as you spawn :P
Malik
Posts: 1676
Joined: 2006-04-20 16:49

Post by Malik »

If the spawn point is red, that's effectively telling me there's a reason that there's some guy sitting there. Either he's AFK or he's defending himself meaning there's trouble. I go to the next spawn point back with a kit I know can help the situation and advance on the position. Really the red points are a great help.
Elchewbacca
Posts: 105
Joined: 2006-03-20 16:02

Post by Elchewbacca »

screw that i dont want to walk ive already waited 30+ seconds lol.
This problem only happens on one map so its not a big deal.
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HOTFIX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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