Hard coded

General discussion of the Project Reality: BF2 modification.
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robert090993
Posts: 74
Joined: 2009-02-20 20:38

Hard coded

Post by robert090993 »

Hi Guys,
I have never really understood what the advantages and disadvantages of something being hardcoded, or infact what hard coded is. And why we cant edit the BF2 engine? This is not me picking hairs, just wishing to understand PR and its engine. Would someone just explain it to me in an un robot way?

Regards Guys

Rob
spawncaptain
Posts: 466
Joined: 2009-05-22 20:11

Re: Hard coded

Post by spawncaptain »

The modders can't change certain things because DICE included it in the source code (which the R-DEVS don't have), not as a script.
Even if they could reverse engineer the executable file, it would be illegal.
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Rudd
Retired PR Developer
Posts: 21225
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Re: Hard coded

Post by Rudd »

it also covers things that cannot be changed for legal reasons.

I think its a way for EA to maintain control over their older releases to ensure they don't interfere with new releases or something.
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robert090993
Posts: 74
Joined: 2009-02-20 20:38

Re: Hard coded

Post by robert090993 »

But can't PR make some sort of deal with EA to use the engine to its full use?
rampo
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Joined: 2009-02-10 12:48

Re: Hard coded

Post by rampo »

robert090993 wrote:But can't PR make some sort of deal with EA to use the engine to its full use?
whit EA? i dont think so
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: Hard coded

Post by HangMan_ »

robert090993 wrote:But can't PR make some sort of deal with EA to use the engine to its full use?
What would PR give them as part of the deal? Money is extremely unlikely. Advertising? Well every1 who plays PR already owns vBf2...
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Gore
Retired PR Developer
Posts: 2491
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Re: Hard coded

Post by Gore »

Well since the free release of Armored fury and Euro force, PR is allowed to use stuff from there. When the full game dies out maybe the same will happen. That means more than 64 players on a server and more than 8 in a vehicle.

I'm willing to pay for that.
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: Hard coded

Post by ChiefRyza »

That was a little.....Off topic GoreZiad :-P


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Hitperson
Retired PR Developer
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Re: Hard coded

Post by Hitperson »

robert090993 wrote:But can't PR make some sort of deal with EA to use the engine to its full use?
not without a large ammount of monies exchanging hands.
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Masterbake
Posts: 363
Joined: 2009-03-13 16:34

Re: Hard coded

Post by Masterbake »

DICE/EA could never give away the source code for their engine, unless of course there was a massive payment, as there's a whole load of juicy stuff in there that they don't want stolen by other companies. Even if a mod team did offer a large fee, I expect they'd be very wary of selling all the hard code, it could pretty easily be leaked to anyone else.


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LUKE_NUKE_EM
Posts: 417
Joined: 2009-06-12 19:41

Re: Hard coded

Post by LUKE_NUKE_EM »

Ok confirm this rumor, but I heard somewhere that a PR standalone was in the making? I tried to find it in the fourms but I couldnt.
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crazy11
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Re: Hard coded

Post by crazy11 »

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Sniperdog
Retired PR Developer
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Re: Hard coded

Post by Sniperdog »

PR2 is a myth >.>

lol jk...
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